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05-15-24 04:56 AM
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Big Al

Goomba


 





Since: 11-19-05
From: New Jersey, USA

Last post: 6335 days
Last view: 6321 days
Posted on 11-20-05 03:54 PM Link
Hey, I don't know if anyone's having a similar problem I'm having but for some reason my throw blocks are messed up. I can pick it up but now it can be killed?? In other words if I try to pick it up as Fire Mario he kills it instantly and when I put it down I can't pick it up again or kill it. Does anyone know which offsets I need to change to fix this? Here's what I mean below:

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First it was showing the Chuck piece, then I fixed that but now I can't interact with it. Any help would be greatly appreciated here!! Thanks a lot!

P.S. I know the status bar is messed up and all weird. I'm planning to fix it around once I figure out everything else.
Mattrizzle

Red Goomba








Since: 11-17-05
From: Louisville, KY, USA

Last post: 6593 days
Last view: 6593 days
Posted on 11-20-05 04:13 PM Link
Sprite 53 is the throw block sprite. Did you modify it in any way?
Big Al

Goomba


 





Since: 11-19-05
From: New Jersey, USA

Last post: 6335 days
Last view: 6321 days
Posted on 11-20-05 04:40 PM Link
Oh and I forgot to mention this. When I kill it, it disappears in a puff of smoke rather than shattering. It only shatters when I throw it into a wall but not if I run into an enemy with it. I found a sprite table that someone posted a while ago and played around with that but I was only successful in changing the throw block back into it's original sprite rather than the glitch. I had a custom sprite in that slot. Do you know if anything uses sprite 69? Because it came up null. Maybe I can move sprite 53 to that location?
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