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Acmlm's Board - I3 Archive - The Pit of Despair - my first custom sprite[ASM] | New poll | | Thread closed |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6422 days Last view: 6421 days |
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I recently started to messing with sprite data and I've made my first custom sprite, here a pic
Its a Metroid who track Mario Metroid_demo.IPS apply the patch to an unmodifed rom and enter yoshi Island 1 to find the metroid comment?suggestion for improvement? |
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ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6535 days Last view: 6535 days |
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man, this is awesome! | |||
Zachio Knuckle Joe Since: 11-19-05 From: Q forever Last post: 6454 days Last view: 6453 days |
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Great work, Bio! I love how it doesn't go through anything. but ZSNES crashes when you go about halfway through the level, near the rex.
and when I tested this, the metroid looked like a red berry. |
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Hamtaro126 Red Goomba stupid as as OSHT BAN Since: 11-20-05 From: Hacktown, Usa Last post: 6683 days Last view: 6421 days |
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WOW! This is so cool! Good job Bio!
But 2 Questions, 1: Is this supposed to be in the Advanced ROM hacking forum? 2: I would like to see a ''Venus Fly Trap'' from SMB3 in SMW. (Remember the Beta!) (edited by Hamtaro126 on 02-24-06 12:01 PM) |
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Deleted User Banned Since: 05-08-06 Last post: None Last view: 6422 days |
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Great work Bio !
Originally posted by Zachio |
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C:/xkas bio.asm Compiled ASM code Since: 11-17-05 Last post: 6422 days Last view: 6421 days |
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Originally posted by Zachio thank, I will try to fix that Originally posted by Zachio he using the berry tilemap, but I though I overwrited the GFX, I will look into that too I will also try to make it so the metroid will be 32x32, like the real one, but it seem that sprite size is in a unidentifed sprite table (edited by Bio on 02-24-06 09:20 PM) (edited by Bio on 02-24-06 09:21 PM) (edited by Bio on 02-24-06 09:22 PM) |
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Glyphodon Since: 11-18-05 Last post: 6462 days Last view: 6443 days |
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Until the major bugs are worked out, it's not very useful. But damn, man. Mikeyk's demo is the only thing I know to change a sprite like this. If more people start hacking sprites, SMW hacking will never be the same. | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6423 days Last view: 6421 days |
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I disagree, Glyph Phoenix. It's not like there's a "thought-to-ASM" code device out there, and it's unlikely we'll ever see one. Simply put, there are too few people out there willing to learn the coding process. Only the really big time hackers would be able to code good custom sprites. |
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