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05-17-24 01:48 AM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - Map 16 New poll | | Thread closed
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Since: 05-08-06

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Posted on 02-23-06 09:42 AM Link
i now can place my the ExGFX i need in morder to make my game but i have a small problem....my map 16 files are in the same folder as my hack and they upload perfectly...but what if i want to keep the graphics but add in maybe some other ones....when ever i move the map 16 files into the same folder it wont let me paste them becuase there are already a file with the same name...wat do i do
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6301 days
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Posted on 02-23-06 09:46 AM Link
I'm assuming you have the first one named ExGFX80...name the next one ExGFX81...easy...as...PIE
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Since: 05-08-06

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Posted on 02-23-06 10:15 AM Link
no i am talking about the map 16 not the ExGFX
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6299 days
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Skype
Posted on 02-23-06 10:52 AM Link
If you've already imported the MAP16 data, it's safe to remove those files.
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Since: 05-08-06

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Posted on 02-23-06 11:08 AM Link
do you mean i should delete them and they will still be in my ROM
Neo

Cheep-cheep








Since: 11-19-05

Last post: 6297 days
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Posted on 02-23-06 11:27 AM Link
Press the F9 to Save this to the Rom

Then it's Safe to Delete the Files
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Since: 05-08-06

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Posted on 02-23-06 12:00 PM Link
is it possible to have more than one ExGFX in the same Level?
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6297 days
Last view: 6297 days
Posted on 02-23-06 12:09 PM Link
Sure, you can have exgraphics for the FG1, FG2, FG3, and all the sprites, not to mention the extended animation... But notice you cannot use them (the sprites) as part of the background.
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