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| Acmlm's Board - I3 Archive - The Pit of Despair - Silent Layer 1 Event Leveling |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5907 days |
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| Sorry if this sounds noobish...is there a way I can get the level tiles from silent events on Layer 1 to be a level instead of "0"? Like in the same way set up pipes from the silent events to go somewhere? If there is, I'd like to know how... | |||
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wtfweb Red Koopa Since: 02-10-06 Last post: 5918 days Last view: 5908 days |
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| i think you just have to put an invisible level tile behind it on normal layer 1. i haven't tried this yet though so i'm not positive | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5907 days |
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| I doesn't work for me...It takes me to level 00... | |||
asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Unfortunetly, no. What you CAN do, is have a silent event appear overtop of an invisible level tile (that was placed in normal Layer 1 Editing Mode). Do not set an event for it to appear on, but set everything else correctly (IE: the level, event triggered upon exit). Set the Layer 1 Event to show up at the right event, and you're home free. And that's as good as it gets. ![]() |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5907 days |
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| But how would I be able to do this with pipes, if I don't want it visible at first? | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5907 days |
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| Yeah, it's working now.Thanks! | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Cool. If you need any more help, PM me.
Oh, and don't forget to re-enable changing the layer 1 settings before doing any other editing. |
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| Acmlm's Board - I3 Archive - The Pit of Despair - Silent Layer 1 Event Leveling |
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