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05-16-24 07:18 AM
0 users currently in General Emulation.
Acmlm's Board - I3 Archive - General Emulation - Super Mario All-Stars + Super Mario World - Game Genie? New poll | | Thread closed
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theclaw

Shyguy








Since: 11-17-05

Last post: 6296 days
Last view: 6296 days
Posted on 02-15-06 04:38 PM Link
Does anyone know of Game Genie codes for this version, preferably that work on real SNES hardware? It's pointless to buy the non-smw one just for cheat support. If verifed cheats don't respond, then my cart is possibly undumped. I doubt that however.
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6307 days
Last view: 6307 days
Posted on 02-15-06 06:25 PM Link
Why on earth would you want GG cheats for SMAS + World? I own that game and I never had to use cheats to enjoy it. Just have fun with the classic games.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6297 days
Last view: 6297 days
Posted on 02-15-06 09:02 PM Link
Because you can do cool things with cheats, like mess up the game's logic and access unused stuff.
theclaw

Shyguy








Since: 11-17-05

Last post: 6296 days
Last view: 6296 days
Posted on 02-15-06 09:39 PM Link
Maybe some games just will never have cheating? I've searched everywhere, and even tried manually to create Game Shark codes for the GB Dr. Mario. Nothing useful came out of the effort. GG works fine on that title. I'll see if an emulator can help me make good SMAS-SMW cheats. That should solve the mystery. Expect a results post soon.

Also, how about pointing me toward a list of US NES games which do not have a Famicom equal? I know what's PAL or Japan only, and I'd like to collect every ROM as they don't take much drive space.
Clockwork JB

Flurry








Since: 02-12-06
From: Melbourne, Australia

Last post: 6307 days
Last view: 6307 days
Posted on 02-16-06 12:57 AM Link
Ask around in the emulation forum, I'm sure they'll point you in the right direction.
Yoronosuku

Toss Tortoise


 





Since: 11-17-05
From: Massachusetts is my new home..

Last post: 6296 days
Last view: 6296 days
Skype
Posted on 02-16-06 01:10 AM Link
This probably should have actualy gone there in the first place. ::drop-kicks thread::
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6297 days
Last view: 6297 days
Posted on 02-19-06 04:25 AM Link
Originally posted by theclaw
I've searched everywhere, and even tried manually to create Game Shark codes for the GB Dr. Mario. Nothing useful came out of the effort. GG works fine on that title.

My guess is it's one of those games with weird-ass programming that uses on-cart RAM instead of the Gameboy's internal memory. Super Mario Land 2 does this too. No Gameboy cheat device I know of searches this memory range, and I don't think Gameshark can write to it.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6296 days
Last view: 6296 days
Posted on 02-19-06 12:34 PM Link
But does that apply to SMAS+SMW?

My guess would be that no one really cared to make codes for the SMAS+SMW cart, but the original non-SMW cart. And if you want codes you'd have to make them yourself.
Argai
Newcomer


 





Since: 11-19-05
From: Leeuwarden, The Netherlands

Last post: 6659 days
Last view: 6659 days
Posted on 02-20-06 03:47 PM Link
Originally posted by Hyper LOL - +
Because you can do cool things with cheats, like mess up the game's logic and access unused stuff.

That's right, sometimes it's nice to see how a game will respond when some data had been changed.
theclaw

Shyguy








Since: 11-17-05

Last post: 6296 days
Last view: 6296 days
Posted on 02-22-06 09:56 PM Link
Hmm. I've gotten codes to work on the emulator, but not my console.
Program: ZSNES 1.42
Game: Super Mario All Stars + Super Mario World (U) [!]

SNES: NTSC US- common model. The harder to find one has a blocker to keep games from being pulled out, like an original Game Boy.
Code device: Game Genie
Hex? code: 7E04EE 14
Converter: GGConv32 VC++ version
GG output: F0D3-FE8B
Effect in emulation: 20 lives in Super Mario Bros 2
Actual unit: None that I can tell

I came up with several conclusions, and at least one has to be right.

1- My cart is an undumped revision. Game companies are known for this!
2- The real Game Genie only accepts ROM editing codes, and not RAM.
3- This converter is inaccurate.

Anyone have a copier? I'll send my cart in for dumping if somebody wants to. Or tell me where to get the tools to extract it myself, I'm skilled enough.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6296 days
Last view: 6296 days
Posted on 02-22-06 11:17 PM Link
The known versions of SMAS+SMW are as follow:

Super Mario All-Stars + Super Mario World (E) [b1].smc
Super Mario All-Stars + Super Mario World (E) [!].smc
Super Mario All-Stars + Super Mario World (U) [b1].smc
Super Mario All-Stars + Super Mario World (U) [h1].smc
Super Mario All-Stars + Super Mario World (U) [o1+1C].smc
Super Mario All-Stars + Super Mario World (U) [o1+2C].smc
Super Mario All-Stars + Super Mario World (U) [o1][f1].smc
Super Mario All-Stars + Super Mario World (U) [o1].smc
Super Mario All-Stars + Super Mario World (U) [!].smc


Pointless information? Perhaps not. Good Tools did not come from God, they were made by a person, and are suspectable to incorrect information. Perhaps one of the "bad" or "over" dumps are actually different versions of the cartridge that are valid. This has happened before.... for example, Bigfoot (U) [b4].nes is not a bad dump at all, but in fact just another version of the game. This is only one known example, and with the number of ROMs out there... there's bound to be more, even in something as common as Super Mario All-Stars.


Also I believe that the real Game Genie only patches ROM addresses and not RAM. However, as my assumption of that is based off the way that the NES Game Genie works, it may not be correct.


(edited by FreeDOS + on 02-22-06 10:18 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6297 days
Last view: 6297 days
Posted on 02-24-06 02:24 AM Link
That's how the Gameboy Game Genie works too, so I'd assume so. They use some logic (an FPGA, I believe) to detect accesses to ROM and return their own data instead of what's on the cart. Similar hardware can probably be used for multiple systems, so they'd have had little difficulty making a SNES version that does the same as the existing NES version.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6296 days
Last view: 6296 days
Posted on 02-24-06 07:58 PM Link
Also I forgot to say: Yes, it's possible you have an undumped, yet unknown cartridge, though as unlikely as it is (being a Mario cart after all). You'd probably be wasting money on postage to send it to a copier.
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6297 days
Posted on 04-28-06 01:48 PM Link
Just go to GSHI if you want codes that work on SMAS + World. BTW, Game genie doesn't work with RAM. Some people think you can just convert PAR codes dto game genie format and they will work on the console. It will work with emulators but not the actual game.


(edited by iamstillhiro1112 on 04-28-06 12:53 PM)
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6296 days
Last view: 6296 days
Posted on 04-28-06 02:04 PM Link
bumping threads is baaad. there's a little date thing next to the posts that says "Hey, I'm two months old and people have forgotten about me!"
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Acmlm's Board - I3 Archive - General Emulation - Super Mario All-Stars + Super Mario World - Game Genie? | Thread closed


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