(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-29-24 10:40 AM
0 users currently in ROM Hacking.
Acmlm's Board - I3 Archive - ROM Hacking - Donkey kong New poll | |
Add to favorites | Next newer thread | Next older thread
User Post
zereo_XI

Micro-Goomba


 





Since: 01-24-06
From: Behind YOU !!

Last post: 6652 days
Last view: 6652 days
Posted on 02-10-06 08:17 PM Link | Quote
Is there a level editor for DK 1,2 or 3 if yes plz respawn

tkz

Zereo_XI
Tanookirby

Buzzy Beetle


 





Since: 11-18-05

Last post: 6286 days
Last view: 6378 days
Posted on 02-10-06 08:26 PM Link | Quote
Sorry, but I have never heard of one that was even being developed. Try searching for an editor on your own first before posting. If you cannot find one, then there is a great chance that no such editor exists.
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6279 days
Last view: 6279 days
Posted on 02-10-06 08:45 PM Link | Quote
The games are simple enough they should be easy via a hex editor.
zereo_XI

Micro-Goomba


 





Since: 01-24-06
From: Behind YOU !!

Last post: 6652 days
Last view: 6652 days
Posted on 02-10-06 08:50 PM Link | Quote
ok tkz and yes i did search all ready it whas only to be shure


(edited by zereo_XI on 02-10-06 07:50 PM)
Keitaro

Mole


 





Since: 11-18-05
From: Massachusetts

Last post: 6437 days
Last view: 6437 days
Posted on 02-11-06 01:15 AM Link | Quote
Originally posted by FreeDOS +
The games are simple enough they should be easy via a hex editor.

Actualy, I tried to tackle the original DK with a hex editor but to absolutly no avail. I'm near convinced there's some sort of odd compression going on with the level format (but really....why? There's 3 levels ), and I sort of gave up after that. I've sorta been trying to focuss any attention I give to the DK series on the GB version. No, I havn't yet discovered anything of use, but I'd much rather see that game edited than the extremly primative NES counterpart.
elixirnova

Bronto Burt


 





Since: 11-18-05
From: Missouri,USA

Last post: 6531 days
Last view: 6531 days
Posted on 02-11-06 12:43 PM Link | Quote
Sadly I think our friend was talking about dk "COUNTRY" 1,2,3...
They are compressed pretty niftily. Either learn the assembly and storing banks or find someone who will crack decompression routine and find the data . Good luck this is a great game and im sure everyone would like to see an editor for it someday, or even the gB versions
Sonicandfails

910








Since: 11-17-05
From: Mass

Last post: 6280 days
Last view: 6279 days
Skype
Posted on 02-11-06 01:57 PM Link | Quote
First of all. Please, no AOL abbreviation talk. Tkz, is spelled, Thanks. Second, please learn about Rom Hacking as much as possible before asking questions like this. Third, check the stickys and such. They lead you to sites where you can find editors. If there are none there, then you are most likely screwed. Try and find the data yourself. Try and make your own editor. Dont want to? Lazy? Too bad. Someones got to do it. Or how about, the Dont Know How excuse. This is when you know you need to study up and read a bit before thinking about making your first Rom Hack, because without the proper skills, such as Hexediting, Tracing, ASM, and the such, your Rom Hacks most likely will contain big suckage, and noone will want to play them.

Sorry to be so rude, but its the best way to handle people so they learn what they should do.
Gavin

Cheep-cheep
Vandalism is not tolerated


 





Since: 11-17-05
From: IL, USA

Last post: 6356 days
Last view: 6299 days
Posted on 02-13-06 07:58 AM Link | Quote
Originally posted by elixirnova
Sadly I think our friend was talking about dk "COUNTRY" 1,2,3...
They are compressed pretty niftily. Either learn the assembly and storing banks or find someone who will crack decompression routine and find the data . Good luck this is a great game and im sure everyone would like to see an editor for it someday, or even the gB versions


Have you actually attempted to find data and thought it to be compressed, or do you just enjoy making things up??

zereo_XI: If the Country series were indeed the games whose data you are looking for, AFAIK DKC1 is the only game with a substantial amount of data uncovered. You can find the documents here: DKC Data. Although there may be various formats of level data, from what I understand -none- of it is compressed (I wouldn't bet on it, but I'm semi-confident). In the very least, -some- of it isn't compressed. In fact, when this data was posted here a bit ago, I was messing around with a level design via hex editor, with a 1:1 ration of bytes to tiles.
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6280 days
Last view: 6280 days
Posted on 02-13-06 06:38 PM Link | Quote
Originally posted by Keitaro
Originally posted by FreeDOS +
The games are simple enough they should be easy via a hex editor.

Actualy, I tried to tackle the original DK with a hex editor but to absolutly no avail. I'm near convinced there's some sort of odd compression going on with the level format (but really....why? There's 3 levels ), and I sort of gave up after that

It's probably just a really weird format.
Gavin

Cheep-cheep
Vandalism is not tolerated


 





Since: 11-17-05
From: IL, USA

Last post: 6356 days
Last view: 6299 days
Posted on 02-14-06 01:07 AM Link | Quote
Originally posted by Hyper LOL - +
Originally posted by Keitaro
Originally posted by FreeDOS +
The games are simple enough they should be easy via a hex editor.

Actualy, I tried to tackle the original DK with a hex editor but to absolutly no avail. I'm near convinced there's some sort of odd compression going on with the level format (but really....why? There's 3 levels ), and I sort of gave up after that

It's probably just a really weird format.


I know TFG used to have notes for Donkey Kong. I really wish I had more information than that, but I just can't recall. Maybe he still has some? :\
creaothceann

Red Goomba








Since: 11-22-05

Last post: 6474 days
Last view: 6474 days
Posted on 02-14-06 05:20 AM Link | Quote
Piken has some notes about DKC in one of his documents. Link
FreeDOS +

Giant Red Koopa
Legion: freedos = fritos








Since: 11-17-05
From: Seattle

Last post: 6279 days
Last view: 6279 days
Posted on 02-14-06 02:47 PM Link | Quote
Piken's played the game too much... he writes the levels ending in an exclaimation point (!). Those appear when you find all the secrets in a level. Though I'm guessing that if he's hacking/looking at the levels, he currently is
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - ROM Hacking - Donkey kong |


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.019 seconds; used 400.43 kB (max 498.45 kB)