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Acmlm's Board - I3 Archive - ROM Hacking - mega man pallete change becoming maddening | New poll | | |
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fetts Octorok Since: 01-17-06 Last post: 6407 days Last view: 6287 days |
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How can i change a pallete for one thing without effecting everything else? For example, im trying to change the color for the CAPCOM logo in mega man 5. The hex value (from what i see) is 0F172702 for the color arangement. But when i try to change it, it changes an ass load of other things too (protomans scarf, sprite colors, etc..). Is there a way to only change these tiles without affecting everthing else? | |||
Dan Purple Leever Since: 11-18-05 Last post: 6292 days Last view: 6283 days |
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Yes. You need to find the attribute data for those things, and set them to use one of the other 4 palettes that are available for the background.
This document explains it briefly (search for block attributes). You can also look up a few documents on NESdev on attributes also. |
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fetts Octorok Since: 01-17-06 Last post: 6407 days Last view: 6287 days |
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went and read the documents u recommended and had no idea what i just read. Looks like i got a lot to learn before i can do what i want. thanks anyway | |||
kuja killer Rope Since: 11-17-05 From: Lake Havasu City, AZ Last post: 6327 days Last view: 6283 days |
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Umm, you have the wrong offset location.
The Capcom logo palette is $2EBD6 - $2EBE5 dunno how you managed to come up with a 7 digit long offset...should be only 5 (edited by kuja killer on 02-01-06 09:03 AM) |
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Dan Purple Leever Since: 11-18-05 Last post: 6292 days Last view: 6283 days |
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That's the actual palette values, not the offset. | |||
kuja killer Rope Since: 11-17-05 From: Lake Havasu City, AZ Last post: 6327 days Last view: 6283 days |
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Oh, Well it does work fine though, just saying.
Doesn't affect any other screens I mean this is what the guy wants to do right ?? (edited by kuja killer on 02-01-06 10:25 AM) (edited by kuja killer on 02-01-06 10:28 AM) |
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fetts Octorok Since: 01-17-06 Last post: 6407 days Last view: 6287 days |
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thats exactly what i wanted. How did u figure out what numbers on the left correspond to each sprite? |
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