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05-03-24 09:18 AM
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Acmlm's Board - I3 Archive - ROM Hacking - mega man pallete change becoming maddening New poll | |
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fetts

Octorok


 





Since: 01-17-06

Last post: 6407 days
Last view: 6287 days
Posted on 02-01-06 09:26 AM Link | Quote
How can i change a pallete for one thing without effecting everything else? For example, im trying to change the color for the CAPCOM logo in mega man 5. The hex value (from what i see) is 0F172702 for the color arangement. But when i try to change it, it changes an ass load of other things too (protomans scarf, sprite colors, etc..). Is there a way to only change these tiles without affecting everthing else?
Dan

Purple Leever


 





Since: 11-18-05

Last post: 6292 days
Last view: 6283 days
Posted on 02-01-06 09:34 AM Link | Quote
Yes. You need to find the attribute data for those things, and set them to use one of the other 4 palettes that are available for the background.

This document explains it briefly (search for block attributes). You can also look up a few documents on NESdev on attributes also.
fetts

Octorok


 





Since: 01-17-06

Last post: 6407 days
Last view: 6287 days
Posted on 02-01-06 09:40 AM Link | Quote
went and read the documents u recommended and had no idea what i just read. Looks like i got a lot to learn before i can do what i want. thanks anyway
kuja killer

Rope


 





Since: 11-17-05
From: Lake Havasu City, AZ

Last post: 6327 days
Last view: 6283 days
Posted on 02-01-06 10:00 AM Link | Quote
Umm, you have the wrong offset location.

The Capcom logo palette is $2EBD6 - $2EBE5
dunno how you managed to come up with a 7 digit long offset...should be only 5


(edited by kuja killer on 02-01-06 09:03 AM)
Dan

Purple Leever


 





Since: 11-18-05

Last post: 6292 days
Last view: 6283 days
Posted on 02-01-06 10:46 AM Link | Quote
That's the actual palette values, not the offset.
kuja killer

Rope


 





Since: 11-17-05
From: Lake Havasu City, AZ

Last post: 6327 days
Last view: 6283 days
Posted on 02-01-06 11:23 AM Link | Quote
Oh, Well it does work fine though, just saying.
Doesn't affect any other screens
I mean this is what the guy wants to do right ??




(edited by kuja killer on 02-01-06 10:25 AM)
(edited by kuja killer on 02-01-06 10:28 AM)
fetts

Octorok


 





Since: 01-17-06

Last post: 6407 days
Last view: 6287 days
Posted on 02-01-06 06:48 PM Link | Quote
thats exactly what i wanted. How did u figure out what numbers on the left correspond to each sprite?
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