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05-03-24 10:18 AM
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Acmlm's Board - I3 Archive - ROM Hacking - general sprite edit New poll | |
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fetts

Octorok


 





Since: 01-17-06

Last post: 6407 days
Last view: 6287 days
Posted on 01-30-06 08:38 AM Link | Quote
Im currently working on MM5 and Im learning a lot. Im using nestical for general stuff and learning other things. The sprites in the game are scrambled (of course) and i got some questions.

1. I assume i have to extract the sprites and put them together in logical order myself before I can edit them. Can i reinsert the sprites in the game in their logical order or do i have to re scramble them once i edit them?

2. Going along with chaning sprites, can I change the color while working on them or do i have to change the pallets in the game for it to change color?

PSlugworth

Red Paragoomba








Since: 11-18-05

Last post: 6288 days
Last view: 6283 days
Posted on 01-30-06 02:09 PM Link | Quote
First, though I found NESTicle to be a great teaching tool way back in the day when I first started, there are many more tools out there today that are more powerful, more specialized, easier to use, etc. Tile Layer pro is a good choice for editing graphics, but there are plenty of other options (check romhacking.net, acmlm.org, or even, eh, zophar).

As far as your specific questions go, yes, you can technically edit the sprites and reinstert them later, but you have to keep in mind that each "sprite" is made up of a particular set of 8x8 tiles, and that you cannot change the number of tiles used or the exact placement of each of the tiles without getting into things like TSA hacking, which is a bit more advanced.

As far as palettes go, within most graphics editors themselves you can't change the colors of a particular tile. Personally, I've found that the easiest way to hack palettes is by using a combination of FCEUxd (and occasionally the NES Palette Editor program) to values in a particular paletter, and then a standard hex editor to change the actual color values within it.


(edited by PSlugworth on 01-30-06 01:10 PM)
(edited by PSlugworth on 01-30-06 01:11 PM)
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