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05-03-24 08:48 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Help finding some text! New poll | |
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RyogaMasaki
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Since: 01-16-06
From: Orlando, FL

Last post: 6664 days
Last view: 6664 days
Posted on 01-24-06 07:09 PM Link | Quote
So I've tried relsearching, looking through savestates, and even using my meager assembly skills to try to find the location in the rom where text is stored for the game Wagyan Paradise, all to no avail thus far.
Here's the font table. The table doesn't appears to be in any logical order, just in the order of how they appeared in game (i.e., the opening line is 'Oo, mou sugu Wagyan Rando ka... Hisashiburi da naa', which is the first bit of the font there). Like I said, I tried relative searching using this, but it has yielded nothing. Is the text compressed? Or is there something else I'm missing? Any help would be appreciated; I'm relatively new to this. =)
Goplat
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Since: 01-29-06

Last post: 6659 days
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Posted on 01-29-06 04:39 PM Link | Quote
The text starts at 2B610 ($85B610). You were right about it being compressed; the decompressor is at $80FE18. Even if it wasn't, a relative search would not have worked, due to the text format used. Instead of just numbering the characters 0, 1, 2 etc, they are referred to by their row and column, so you have 0, 2, 4, 6, 8, A, C, E, 20, 22, and so on.
RyogaMasaki
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Since: 01-16-06
From: Orlando, FL

Last post: 6664 days
Last view: 6664 days
Posted on 01-29-06 05:40 PM Link | Quote
Whoa, excellent, thanks. And here I originally picked the game cause I thought it would be an easy project to learn with. Thanks a bunch
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Acmlm's Board - I3 Archive - ROM Hacking - Help finding some text! |


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