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05-15-24 09:17 AM
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Acmlm's Board - I3 Archive - The Pit of Despair - very strange bulled bills bug! New poll | | Thread closed
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Since: 05-08-06

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Posted on 01-23-06 04:00 PM Link
how I can edit this bug!?:




any help?
Jonah

Micro-Goomba


 





Since: 01-23-06

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Posted on 01-23-06 04:17 PM Link
learn english before asking for anything...
anyway, i can't help you
Bloodstar

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blue boar boobies
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /var/www/acmlm.org/board/profile.php on line 42


 





Since: 11-17-05

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Posted on 01-23-06 04:18 PM Link
Hm... Looks like you're using the fireworks sprite to me.
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Since: 05-08-06

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Posted on 01-23-06 05:57 PM Link
Originally posted by Jonah
learn english before asking for anything...
anyway, i can't help you

I learned this the hard way. Don't post when you have nothing to contribute. (This is the same problem I have right this moment, but still. )
Chaos Force
Just drifting by...


 





Since: 11-17-05

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Posted on 01-23-06 06:16 PM Link
Yeah, its definatly interfering with something from the firework sprite. Have you used Mario World Reconfigurator recently?
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6295 days
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Posted on 01-23-06 06:30 PM Link
I think you copied the code in the Mario world reconfigurator read-me for the "missle" what you need to do is open a clean ROM in the mwr and copy the code for the untouched bullet bill, back over that of the "missile bill" and yes proof-read your posts.
asdf

Link's Awakening
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Since: 11-18-05

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Posted on 01-23-06 07:40 PM Link
Yes, that's what he did. He used the Missile enemy code. See, Mario is invisible, and that's what happens when fireworks show up. Just open up MWR and stick the original Bullet Bill code (108012009000E78F47E8) back into Sprite 1C's code box. That should fix everything.


(edited by asdf on 01-23-06 06:41 PM)
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Since: 05-08-06

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Posted on 01-24-06 03:23 AM Link
thank you but now my hack freeze up!
asdf

Link's Awakening
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Since: 11-18-05

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Posted on 01-24-06 07:57 PM Link
Hm? It might be something else, then. If you haven't done anything important, you can try importing all GFX, ExGFX, Levels and Map16 to a fresh ROM. Can you describe the freezing a little further, though? Does it freeze immediately, or at a certain point?
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