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05-16-24 09:43 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - Slowdown problems, THE PATCH DOES NOTHING! New poll | | Thread closed
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Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6312 days
Last view: 6297 days
Posted on 01-21-06 02:54 PM Link
Yeah, this is going to hinder me a lot.

When there are a goodly amout of sprites on the screen (like Yoshi Island 2, with the line of red koopas you kick a shell at for a 1UP), the game slows down. A LOT.

I've applied the d4s_smwfastrom patch, doesn't help. I'm using the SMB3 pipe patch and the custom blocks for pipes, though. Anything I can do to fix this problem? If it IS the SMB3 pipes patch, is there a way to uninstall it?


(edited by Techokami on 01-21-06 01:55 PM)
Ice Man

Panser



 





Since: 11-18-05
From: Germany

Last post: 6396 days
Last view: 6332 days
Posted on 01-21-06 03:02 PM Link
It's not the pipe patch, it's the pipe blocks that causes the slowdowns. Just remove the pipes from blocktool and reinsert the blocks into your hack, should work. Else try to save the blocks on a low map 16 number like 3 - 7 or so.
Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6312 days
Last view: 6297 days
Posted on 01-21-06 03:18 PM Link
Originally posted by Ice Man
It's not the pipe patch, it's the pipe blocks that causes the slowdowns. Just remove the pipes from blocktool and reinsert the blocks into your hack, should work. Else try to save the blocks on a low map 16 number like 3 - 7 or so.

I was using 4... well, let's see.
*removes*
Yep, it's fast again. Thanks IceMan! Besides, I was considering NOT using these pipes, since they tend to glitch easily.
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Acmlm's Board - I3 Archive - The Pit of Despair - Slowdown problems, THE PATCH DOES NOTHING! | Thread closed


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