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09-27-24 06:23 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - Pulling an SMA2... New poll | | Thread closed
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Techokami

Porcupo








Since: 12-03-05
From: Mass-uh-chew-sits USofA

Last post: 6445 days
Last view: 6431 days
Posted on 01-20-06 06:02 PM Link
Okay, one of the more troublesome enemies to edit is the fence-climbing Koopa. This is because when it goes over the top of a fence, it uses the normal Koopa Troopa's turning animation. However, in SMA2, it used the same animation for going around the side of a fence. Now, I had to re-map my Koopa Troopa's turning animation in order to get some things to work. I COULD move something around, but then I'd need the mapping offset for P Balloons. So, does anyone know how to change the fence Koopa's mappings? Or how to change the P-Balloon mapping, at least?
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