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05-16-24 12:53 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - Rex Troubles New poll | | Thread closed
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Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6309 days
Last view: 6296 days
Skype
Posted on 01-19-06 12:28 AM Link
I'm trying to use Tall Guy GFX for my rexes, but the head always goes farther out than the body. Does anybody know how to fix it?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-19-06 12:46 AM Link
are you meaning the animation? If yes
Originally posted by andres at Ice board
How to disable the Rex head movement:
For that go to the adress 0x19864 and change F1 to F0
An example:

New Rex


Old Rex



(edited by Bio on 01-18-06 11:46 PM)
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6309 days
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Skype
Posted on 01-19-06 12:51 AM Link
What I mean is:

The rex head goes out to the side further than the body, and it starts out like that.
Like this:
(head)
(body)
Correct way!


This way,though...

(head)
(body)

It like cut the two parts in half.
Kingpin



 





Since: 11-21-05
From: Amarillo, TX

Last post: 6302 days
Last view: 6296 days
Posted on 01-19-06 01:04 AM Link
If you look around on the archives you might find something. I know this has been asked before. The head is over like 2 pixels from the body.
Simon

Red Paragoomba








Since: 11-18-05
From: Lund - Sweden

Last post: 6495 days
Last view: 6495 days
Posted on 01-19-06 05:54 AM Link
0x1984C
rex tile horizontal displacement table
(0xC entries for facing left, 0xC entries for facing right)
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6309 days
Last view: 6296 days
Skype
Posted on 01-19-06 12:09 PM Link
That didn't help...any other ways?
Simon

Red Paragoomba








Since: 11-18-05
From: Lund - Sweden

Last post: 6495 days
Last view: 6495 days
Posted on 01-19-06 01:32 PM Link
Originally posted by Sparx
That didn't help...any other ways?


Well, that's probably the easiest way, and it works, I've done it. If you're just too lazy to do it yourself, I could whip together an IPS patch for you.

EDIT: There you go, this patch will also keep their heads from bobbing up and down. I've only tried it on a clean rom, so you should create a backup of your hack just in case there would be any problems.


(edited by Simon on 01-19-06 12:56 PM)
JJokerDude

Kabu








Since: 11-21-05

Last post: 6512 days
Last view: 6512 days
Posted on 01-19-06 06:18 PM Link
I've had this problem myself... What I did was I went through the tile pixel by pixel and move them over juuuuust enough to align them in the game... Kind of a guess and check thing... I was a noob back then; but I haven't experience this problem in my new hacks... (I haven't changed Rex for a while...) Umm... I don't know about two pixels off though... I mean look:

Here's a screenshot from Lunar Magic... The top frame isn't in line with the body... You're gonna have to move it over to the left manually... Sorry... That's what I had to do... (about 4 pixels should do it... at least I think...)


(edited by JJokerDude on 01-19-06 05:22 PM)
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