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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread New poll | |
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Dragonsbrethren

440








Since: 12-01-05
From: New Jersey

Last post: 6466 days
Last view: 6466 days
Posted on 05-07-06 05:57 PM Link | Quote
Wow, that is a great feature, looking forward to using it
Googie

390








Since: 11-22-05
From: Corona Queens New York

Last post: 6281 days
Last view: 6281 days
Posted on 05-07-06 08:44 PM Link | Quote
Wow Matrixz, awsome progress your makin with the editor. I can't wait to use it.
dcahrakos

490


 





Since: 11-17-05

Last post: 6495 days
Last view: 6495 days
Posted on 05-07-06 09:45 PM Link | Quote
Heres a sneak peek at something im doing in .NET

its part of a bigger editor that will edit items, enemies, text and some other aspected of Earthbound Zero.



(edited by dcahrakos on 05-07-06 08:46 PM)
NES Boy

Red Paragoomba


 





Since: 02-22-06

Last post: 6519 days
Last view: 6519 days
Posted on 05-07-06 10:31 PM Link | Quote
Originally posted by dcahrakos
Heres a sneak peek at something im doing in .NET

its part of a bigger editor that will edit items, enemies, text and some other aspected of Earthbound Zero.


So, will this turn into the PK Hack of EBZ (or NES Earthbound, as I'd like to call it)?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6279 days
Last view: 6278 days
Posted on 05-08-06 02:30 AM Link | Quote
new stuff to indicate the current world:

dcahrakos

490


 





Since: 11-17-05

Last post: 6495 days
Last view: 6495 days
Posted on 05-08-06 11:28 AM Link | Quote
Originally posted by NES Boy

So, will this turn into the PK Hack of EBZ (or NES Earthbound, as I'd like to call it)?


Yeah, eventually it will, im basing most of the layout off of PKHack but unless I find more of the data I have Map,Enemy, Item, and text data, plus some various offsets from datacrystal, so im basically gonna throw together what I can with the info that I have.
(if I can find a good way to edit nes gfx in .NET then ill see what I can do with adding gfx editing functionality.


(edited by dcahrakos on 05-08-06 10:32 AM)
purplebridge001

Micro-Goomba


 





Since: 12-11-05

Last post: 6489 days
Last view: 6489 days
Posted on 05-08-06 12:20 PM Link | Quote
My small SMA4 Project.
Note : Level design is very pending.

Attachments




(edited by purplebridge001 on 05-08-06 11:23 AM)
NES Boy

Red Paragoomba


 





Since: 02-22-06

Last post: 6519 days
Last view: 6519 days
Posted on 05-08-06 01:04 PM Link | Quote
Originally posted by purplebridge001
My small SMA4 Project.
Note : Level design is very pending.

Hey, wasn't Bouche working on an SMA4 hack called Super Mario Bros: The Lost Adventure?
captain Qball

Goomba


 





Since: 11-17-05

Last post: 6480 days
Last view: 6480 days
Posted on 05-08-06 11:40 PM Link | Quote
Heh,. that's not too bad. I've been fooling around with SMA4 for a while, and am slowly making progress on a one world hack. I really like the engine, but haven't a clue how to activate the rest of the items/enemies yet.
dcahrakos

490


 





Since: 11-17-05

Last post: 6495 days
Last view: 6495 days
Posted on 05-09-06 06:49 PM Link | Quote
Screenie of the PSI Editing part of my EB Zero Editor




(edited by dcahrakos on 05-09-06 05:49 PM)
Googie

390








Since: 11-22-05
From: Corona Queens New York

Last post: 6281 days
Last view: 6281 days
Posted on 05-10-06 12:56 AM Link | Quote
dcahrakos: I would really make good use of that editor, I haven't touch my EB0 hack since I released the demo last October. That's a cool editor so far.
purplebridge001

Micro-Goomba


 





Since: 12-11-05

Last post: 6489 days
Last view: 6489 days
Posted on 05-10-06 12:08 PM Link | Quote
Second shot of my SMA4 Small Hacking Project.
This level is reproduction of "Lost 1-Plains".

Note: Sorry there are no enemies yet.

Attachments

Kyoufu Kawa
Intends to keep Rom Hacking in one piece until the end








Since: 11-18-05
From: Catgirl Central Station

Last post: 6278 days
Last view: 6278 days
Posted on 05-10-06 01:12 PM Link | Quote
Yay!


insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6522 days
Last view: 6316 days
Posted on 05-10-06 02:38 PM Link | Quote
Originally posted by purplebridge001
Second shot of my SMA4 Small Hacking Project.
This level is reproduction of "Lost 1-Plains".

Note: Sorry there are no enemies yet.


Wait a minute, is that a real screenie or a fake screenie. Please tell me that you are looking for SMA4 data. Excellent, I think. Just build a editor for it (unless you're not a programmer like me)
purplebridge001

Micro-Goomba


 





Since: 12-11-05

Last post: 6489 days
Last view: 6489 days
Posted on 05-11-06 06:00 AM Link | Quote
Originally posted by insectduel
Originally posted by purplebridge001
Second shot of my SMA4 Small Hacking Project.
This level is reproduction of "Lost 1-Plains".

Note: Sorry there are no enemies yet.


Wait a minute, is that a real screenie or a fake screenie. Please tell me that you are looking for SMA4 data. Excellent, I think. Just build a editor for it (unless you're not a programmer like me)


Yes. It is a real screenie.

Object & Enemy Address List
Level Header & Format Document (INCOMPLETE)

EDIT: Ouch. Sludge's Enemy List is 404 now.


(edited by purplebridge001 on 05-11-06 07:04 AM)
Metal Knuckles

Tendoru








Since: 12-21-05
From: New Hampshire

Last post: 6278 days
Last view: 6278 days
Posted on 05-11-06 03:52 PM Link | Quote
Originally posted by Kyoufu Kawa
Yay!




Yup. Don't get much hotter then catgirl-on-catgirl action. =P
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6279 days
Last view: 6278 days
Posted on 05-12-06 06:23 PM Link | Quote
here the new super mario bros.'s koopa suit... in smb3

and here it in action:

the graphic for when you're not in shell form isn't done yet but the ASM for it is 100% complete
Stifu









Since: 11-18-05
From: Your mom's bed

Last post: 6280 days
Last view: 6278 days
Posted on 05-12-06 06:26 PM Link | Quote
Sounds quite cool... I hope the standing sprite will look good.
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6278 days
Last view: 6278 days
Posted on 05-12-06 06:30 PM Link | Quote
so what exactly does it do? =o it looks like it's made of win and gold.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6279 days
Last view: 6278 days
Posted on 05-12-06 06:40 PM Link | Quote
it act the same way it do in new super mario bros. you can find a movie of it in action here
exept that I didn't manage to make it so it can break brick
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Acmlm's Board - I3 Archive - ROM Hacking - General Project Screenshot Thread |


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