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Acmlm's Board - I3 Archive - The Pit of Despair - Well.... | New poll | | Thread closed |
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Ice Man Panser Since: 11-18-05 From: Germany Last post: 6394 days Last view: 6331 days |
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here's a tip for those of you who use M16-7k and LM's 8x8 tile editor together:
BE CAREFUL I'm just warning you because it screwed my hack up...once again. I finally got a very nice BG from MMX2 and successfully inserted it into my hack, edited some 8x8 tiles with the tile editor, saved my work and reinserted the ExGFX. I started my ROM and the level crashed. I don't know if this has ever happened to you but I've also noticed this in ghettoyouth's hack earlier. I've contacted Fusoya about it now. Let's hope this bug can be fixed or I can't continue my hack under these circumstances. PS: It works with SNES9x but not with ZSNES. Can something be wrong with the emulators itself? (edited by Ice Man on 01-16-06 12:23 PM) (edited by Ice Man on 01-16-06 02:30 PM) |
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Xeruss Cukeman Since: 11-18-05 From: Oregon Last post: 6295 days Last view: 6295 days |
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Can you tell me how to contact him about it, I discovered a bug with the overworld editor. | |||
Tatrion <_<; Since: 11-17-05 Last post: 6296 days Last view: 6295 days |
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You can try contacting him on his site, but... good luck | |||
ghettoyouth Panser Since: 11-19-05 From: Germany Last post: 6409 days Last view: 6409 days |
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i think ZSNES is the problem, try saving the level to a different levelnumber or moving the customblocks one space left/right. | |||
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6394 days Last view: 6331 days |
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It screwed my whole hack up now. Anyway, I opened the backup I had, edited level 5 with just moving one tile and it didn't load the level again. |
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