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| Acmlm's Board - I3 Archive - The Pit of Despair - Easier ExGFX Ripping |
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BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6158 days Last view: 6158 days |
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| Alright, I was just wondering if there is a rom decompression utility for roms so I can use YY-CHR to finally look at other game's graphics. This copying of other game's graphics pixel by pixel is a little too time consuming. I spent 5 hours yesterday making all the ExGFX for one level and I accidently forgot to save!! If there is a decompression utility it would be nice! | |||
Xeruss![]() Cukeman Since: 11-18-05 From: Oregon Last post: 5907 days Last view: 5907 days |
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| My suggestion is to rip from a save state using bgmapper1.77, or a screenshot. You can use MS paint or PSP to copy and paste graphics from a screenshot, the only problem being you need to recolor every pixel, but it works. Now as to actually answer your question, no I don't not believe there is a graphics decompressor in existence. | |||
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Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 5922 days Last view: 5908 days |
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Originally posted by Xeruss You're wrong, if you're refering to Sonic games. All the art compression formats have basically been cracked, and there are decompressors out there for them. =] |
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| Acmlm's Board - I3 Archive - The Pit of Despair - Easier ExGFX Ripping |
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