Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in The Pit of Despair. |
Acmlm's Board - I3 Archive - The Pit of Despair - Easier ExGFX Ripping | New poll | | Thread closed |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
BlindTheThief Red Paragoomba Since: 11-18-05 Last post: 6547 days Last view: 6547 days |
| ||
Alright, I was just wondering if there is a rom decompression utility for roms so I can use YY-CHR to finally look at other game's graphics. This copying of other game's graphics pixel by pixel is a little too time consuming. I spent 5 hours yesterday making all the ExGFX for one level and I accidently forgot to save!! If there is a decompression utility it would be nice! | |||
Xeruss Cukeman Since: 11-18-05 From: Oregon Last post: 6296 days Last view: 6296 days |
| ||
My suggestion is to rip from a save state using bgmapper1.77, or a screenshot. You can use MS paint or PSP to copy and paste graphics from a screenshot, the only problem being you need to recolor every pixel, but it works. Now as to actually answer your question, no I don't not believe there is a graphics decompressor in existence. | |||
Techokami Porcupo Since: 12-03-05 From: Mass-uh-chew-sits USofA Last post: 6310 days Last view: 6296 days |
| ||
Originally posted by Xeruss You're wrong, if you're refering to Sonic games. All the art compression formats have basically been cracked, and there are decompressors out there for them. =] |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - The Pit of Despair - Easier ExGFX Ripping | | Thread closed |