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Acmlm's Board - I3 Archive - ROM Hacking - How to go about finding something out | New poll | | |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6289 days Last view: 6288 days |
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I don't know whether Mario Is Missing is a game that uses the N-SPC format for it's SPC files. Could anyone please help me out and give me a few pointers on how to find this out, or if it's known, please let me know? | |||
Mattrizzle Red Goomba Since: 11-17-05 From: Louisville, KY, USA Last post: 6586 days Last view: 6586 days |
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Originally posted by DJ Bouche, a long time ago If you have any more questions, feel free to ask. |
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d4s Shyguy Since: 12-01-05 Last post: 6410 days Last view: 6308 days |
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Originally posted by Sukasa just have a look at that "game". it uses badly ripped character tiles for mario, yoshi etc, tries to badly imitate mario worlds physics and uses crappy renditions of mario worlds tunes. i highly doubt nintendo supplied them with anything to code that thing. the one fact that really makes it obvious is that their apu driver doesnt even support envelope effects. i had a quick look at the format the music patterns are stored in, and it appears to be very linear and grid-like, looks alot like a pro-tracker derivate. based on that, i'll say its highly doubtful it uses the n-spc format. (edited by d4s on 01-14-06 11:02 AM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 6289 days Last view: 6288 days |
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All right. I've also got another idea, though. I wonder if I could try to just disassemble the SPC's code, and then get thesong data in a format I can read, with some effort, so that I can copy it in a different form into another game when that option becomes available.
Does that sound very feasible to you guys? |
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Keitaro Mole Since: 11-18-05 From: Massachusetts Last post: 6446 days Last view: 6446 days |
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I've looked at this game in the past too. It dosn't use NSPC, it uses....well, some really, shitty format. Hell, the samples are really shittyed up versions of SMW's, its really really funny. | |||
d4s Shyguy Since: 12-01-05 Last post: 6410 days Last view: 6308 days |
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Originally posted by Sukasa do you really like the music that much? rather than disassembling everything, it might be quicker to rip the samples, then try to recreate the songs in a common music format like pro tracker, for example. you'd have to somehow recreate the music by hand anyway, in case solar soundtrack gets released. you could also try to contact the composer, sam powell, maybe he will send you his original files over. most developers are really friendly and helpful if you are nice, polite and show some respect for their work. his current email adress is sam@plyitagn.com. good luck. (edited by d4s on 01-14-06 05:44 PM) (edited by d4s on 01-14-06 05:45 PM) |
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