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05-16-24 03:18 PM
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Acmlm's Board - I3 Archive - The Pit of Despair - I need a ExGFX question answered. New poll | | Thread closed
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Since: 05-08-06

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Posted on 01-08-06 04:49 PM Link
I've read up on the sticky for GFX, but when I download from the EXGFX workshop; somtimes they do not come with Map16Page.bin files. Sometimes it comes with one but not with a Map16PageG.bin file. Do any of you experienced hackers know how to work with it. Are you supposed to create one?
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6297 days
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Posted on 01-08-06 04:51 PM Link
you can import the map16page without Map16PageG.bin, I think its just used as a expansion of Map16Page.bin¸when the map16 page is too big for one file


(edited by Bio on 01-08-06 03:52 PM)
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Since: 05-08-06

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Last view: 6297 days
Posted on 01-08-06 04:54 PM Link
What about when they only come with... i.e. "YIHappyhills.bin" How am I supposed to know if it's FG1 , 2, 3 or a BG File. I like the selections at ExGFX Workshop, but I' also confused how to get it going
C:/xkas bio.asm
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Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-08-06 04:57 PM Link
for BG, its mainly use(in most used order)
BG1
FG2
FG1

For the FG its
FG3
FG2
FG1

but the best way to figure out is to try them util you found the right spot
Xeruss

Cukeman








Since: 11-18-05
From: Oregon

Last post: 6297 days
Last view: 6297 days
Posted on 01-08-06 05:50 PM Link
Actually I recently discovered what the map16G files are for, they control block behavior, therefore being un-needed by backrounds.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-08-06 11:15 PM Link
thank, its been a long time I been wondering what they do
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Acmlm's Board - I3 Archive - The Pit of Despair - I need a ExGFX question answered. | Thread closed


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