![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
|
| | |||
| 0 users currently in The Pit of Despair. |
| Acmlm's Board - I3 Archive - The Pit of Despair - Before the latest board crash... |
New poll | | Thread closed |
| Add to favorites | Next newer thread | Next older thread |
| User | Post | ||
|
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
| ||
| ...didn't someone post data related to modifying the extra Mario sprites found in GFX00? I can't find it in the archive, so I guess that it was posted during the three or four days that was lost.
Can whoever it was that found it please post it again? |
|||
|
Mattrizzle Red Goomba Since: 11-17-05 From: Louisville, KY, USA Last post: 6205 days Last view: 6205 days |
| ||
| 6160-61D9 Mario tile expansion pointer table
(This tells what expansion set each animation frame uses) 61DA-6205 Mario tile expansion table (4 bytes each) 5EEC-5F31 Mario tile displacement pointer table (This tells what displacement set each animation frame uses) 5F32-5F4D displacement set pointers 5F50-???? Mario tile X-displacement table 6032-???? Mario tile Y-displacement table And as an extra: 638C-638D [00 40] Palette/gfx page to use for Mario (byte 1 facing left, byte 2 facing right) (edited by Mattrizzle on 01-08-06 02:20 PM) |
|||
|
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
| ||
Thank you. ![]() |
| Add to favorites | Next newer thread | Next older thread |
| Acmlm's Board - I3 Archive - The Pit of Despair - Before the latest board crash... |
| Thread closed |