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05-07-24 10:53 AM
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Acmlm's Board - I3 Archive - ROM Hacking - SMW: Line Platform speed offsets + A "bonus" New poll | |
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asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6289 days
Last view: 6287 days
Posted on 01-07-06 07:12 PM Link | Quote
Could someone please find the address for this? I'd really appriciate it. I intend to make a level that involves very fast line platforms (it's the one after the On/Off Maze that I posted in the Basic SMW Hacking forum, if you care to know). I tried to find ir out myself, but only ended up finding a different offset.

If you care to know, I was screwing around 0xAD78 (probably way off my target) and changed the INYs to DEYs and vice versa. Somehow, I ended up making the stomp graphics off-centered from enemies. I'll post a screenshot in a second...

EDIT: The placement of the stomps seems random at times, but it happens quite often. Try looking around that address. You might be able to trace the location of the "stomping dust" routine




(edited by asdf on 01-07-06 06:13 PM)
(edited by asdf on 01-07-06 06:15 PM)
(edited by asdf on 01-07-06 06:24 PM)
(edited by asdf on 01-07-06 06:24 PM)
(edited by asdf on 01-07-06 06:26 PM)
(edited by asdf on 01-07-06 06:27 PM)
(edited by asdf on 01-07-06 06:29 PM)
jp

Red Paragoomba


 





Since: 12-19-05
From: Uruguay

Last post: 6635 days
Last view: 6635 days
Posted on 01-08-06 04:13 PM Link | Quote
Loosely related, but might be useful for somebody:

22 99 AB 01 : call subroutine that shows the white stomping star under Mario's feet
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6300 days
Last view: 6287 days
Skype
Posted on 01-09-06 12:02 AM Link | Quote
So...it's always random? I might be able to use that..." Super Messed Up World"
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