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Acmlm's Board - I3 Archive - ROM Hacking - SMW: Line Platform speed offsets + A "bonus" | New poll | | |
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asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6289 days Last view: 6287 days |
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Could someone please find the address for this? I'd really appriciate it. I intend to make a level that involves very fast line platforms (it's the one after the On/Off Maze that I posted in the Basic SMW Hacking forum, if you care to know). I tried to find ir out myself, but only ended up finding a different offset.
If you care to know, I was screwing around 0xAD78 (probably way off my target) and changed the INYs to DEYs and vice versa. Somehow, I ended up making the stomp graphics off-centered from enemies. I'll post a screenshot in a second... EDIT: The placement of the stomps seems random at times, but it happens quite often. Try looking around that address. You might be able to trace the location of the "stomping dust" routine (edited by asdf on 01-07-06 06:13 PM) (edited by asdf on 01-07-06 06:15 PM) (edited by asdf on 01-07-06 06:24 PM) (edited by asdf on 01-07-06 06:24 PM) (edited by asdf on 01-07-06 06:26 PM) (edited by asdf on 01-07-06 06:27 PM) (edited by asdf on 01-07-06 06:29 PM) |
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jp Red Paragoomba Since: 12-19-05 From: Uruguay Last post: 6635 days Last view: 6635 days |
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Loosely related, but might be useful for somebody:
22 99 AB 01 : call subroutine that shows the white stomping star under Mario's feet |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6300 days Last view: 6287 days |
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So...it's always random? I might be able to use that..." Super Messed Up World" |
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Acmlm's Board - I3 Archive - ROM Hacking - SMW: Line Platform speed offsets + A "bonus" | | |