(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-16-24 06:17 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - mario world configurator New poll | | Thread closed
Add to favorites | Next newer thread | Next older thread
User Post
Torn
Newcomer


 





Since: 01-01-06
From: Denmark

Last post: 6660 days
Last view: 6660 days
Posted on 01-01-06 06:00 AM Link
Hey everybody, I have seen people talking about mario world configurator and I want to know where I can download it. Hehe, it is a long time since I posted here last time, however my last hack is pretty much dead. But is it really needed to have ExGFX, for having a fun hack?

Edit: Found it. I found out hyperhacker made it, so it made the search easier.


(edited by Torn on 01-01-06 05:04 AM)
(edited by Torn on 01-01-06 05:13 AM)
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 01-01-06 11:59 AM Link
Mario World Reconfigurator, just for anyone else who's having trouble finding it.

And for anyone who doesn't know what it does, it lets you change the settings for each sprite.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-01-06 01:20 PM Link
BTW don't edit sprite above C9 or it will just corrupt your rom, I wonder when HH gonna fix that


(edited by Bio on 01-01-06 12:20 PM)
(edited by Bio on 01-01-06 12:21 PM)
HyperHacker

Star Mario
Finally being paid to code in VB! If only I still enjoyed that. <_<
Wii #7182 6487 4198 1828


 





Since: 11-18-05
From: Canada, w00t!
My computer's specs, if anyone gives a damn.
STOP TRUNCATING THIS >8^(

Last post: 6297 days
Last view: 6297 days
Posted on 01-01-06 02:35 PM Link
I'll get around to it eventually. Maybe today, even.
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6301 days
Last view: 6297 days
Posted on 01-01-06 03:01 PM Link
Originally posted by HyperHacker
I'll get around to it eventually. Maybe today, even.


I'd be nice if you could figure out what the check boxes exactly do.
Kailieann



 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 01-01-06 04:50 PM Link
Originally posted by Synthrax
I'd be nice if you could figure out what the check boxes exactly do.


I think it's a pretty safe bet that a lot of them do something different depending on the sprite's ASM script.

More importantly, there's like a couple dozen sprites with crazy ASM pointers like 1522.
Figure out what that's all about.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-01-06 05:33 PM Link
that because they are above sprite C9, the sprite table are C9 in size and when doing MWR, HH didn't know that, he made it like If they where FF in size, so just ignore all sprite above C9

HH:A MWR update, I can't wait for the released
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6298 days
Last view: 6296 days
Skype
Posted on 01-01-06 05:38 PM Link
C9? Isn't it C7?
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6297 days
Last view: 6296 days
Posted on 01-01-06 05:41 PM Link
Originally posted by Sleighhacker
C9? Isn't it C7?

I guess we both wrong
taken from Mikeyk note
There are 6 main sprite tables of size 0xC8 (maybe smaller) that are read each time a new sprite is initialized.



(edited by Bio on 01-01-06 04:43 PM)
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - The Pit of Despair - mario world configurator | Thread closed


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.022 seconds; used 383.30 kB (max 475.99 kB)