(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-15-24 03:20 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - looking for feedback on new tileset New poll | | Thread closed
Add to favorites | Next newer thread | Next older thread
User Post
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 02:56 AM Link
Yeah, as the title says, I'm looking for feedback on a new tileset. I'v eput together a picture that shows every tile I'm willing to show you (some tiles I can't right now), and I'd like some feedback. It's a pretty big tileset that I drew entirely myself, and it uses a little more than 2 whole ExGFX files, my largest tileset yet. (10 tiles more that I could hold in 2 files, not counting the animation file)



Does anyone have any suggestions for it, as in what to add/change/whatever?


(edited by Sukasa on 12-28-05 02:03 AM)
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 03:08 AM Link
the cloud look a bit too grey, aside from that, Its look like a great sky castle tileset
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 03:46 AM Link
Yeah, I kinda forgot to show to white tile above them. I'll de-gray them a bit, thanks.

BTW, it's not a sky castle, it's

ZOMG Super spoiler!:The Palace of Darkness, the last level in the entire game
spel werdz rite









Since: 11-19-05

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 04:43 AM Link
I love the use of vibrant colors, mixed with some grey!
(especially the ground tiles, looks great!)
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6409 days
Last view: 6409 days
Posted on 12-28-05 04:47 AM Link
it looks excellent
asdf

Link's Awakening
‭‮‭‮ಠ_ಠ








Since: 11-18-05

Last post: 6297 days
Last view: 6295 days
Posted on 12-28-05 05:07 AM Link
I like it. The drapes seem a little out of place for a "dark" palace though. It just seems a little too bright to be used in the way you intend to use it. The ropes also look somewhat odd. Other than that, it's great.


(edited by asdf on 12-28-05 04:08 AM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 05:11 AM Link
Well, the ice blue drapes are a little bright, but the red ones fit in beautifully with the brick background. If I darken them up, it should work fine.

Those aren't ropes, actually. To be honest, everything looks better in-game. You'll have to wait to see that though, and that's if you guys are keen enough to find all the secrets in CTOMK 1 in oprder to get to this difficult level.

Oh, and 2 HDMA channels simultaneously for the tileset . I'm releasing those as well, but they use BMF's system, because I like that one.
jp

Red Paragoomba


 





Since: 12-19-05
From: Uruguay

Last post: 6643 days
Last view: 6643 days
Posted on 12-28-05 05:58 AM Link
Nice work!

If I'd change something it would be to use one more shade of color for the drapes

Looking good!
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 6296 days
Last view: 6295 days
Posted on 12-28-05 06:13 AM Link
Originally posted by jp
Nice work!

If I'd change something it would be to use one more shade of color for the drapes

Looking good!

I'll see what I can do!
Braggl

Goomba


 





Since: 12-26-05
From: Germany

Last post: 6336 days
Last view: 6295 days
Posted on 12-28-05 07:00 AM Link
Looks good! Nice work
Kailieann



 





Since: 11-18-05

Last post: 6295 days
Last view: 6295 days
Posted on 12-28-05 08:06 AM Link
Originally posted by Sukasa
Well, the ice blue drapes are a little bright, but the red ones fit in beautifully with the brick background. If I darken them up, it should work fine.


The ice blue drapes aren't that bad. It's the green ones that burn my eyes.
The rest looks okay, but the grass/moss/whatever on the blocks on the top row looks a little off to me. Particularly the corners. Way too straight.
Chaos Force
Just drifting by...


 





Since: 11-17-05

Last post: 6300 days
Last view: 6296 days
Posted on 12-28-05 08:32 AM Link
Not bad, but I'd like to see it in action.
ZTaimat

260








Since: 11-19-05

Last post: 6362 days
Last view: 6296 days
Posted on 12-28-05 11:36 AM Link
Originally posted by Sukasa
To be honest, everything looks better in-game.


Then why not make a small room with your tiles to show us how they'd look in game?
Add to favorites | Next newer thread | Next older thread
Acmlm's Board - I3 Archive - The Pit of Despair - looking for feedback on new tileset | Thread closed


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.043 seconds; used 400.98 kB (max 503.55 kB)