Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in ROM Hacking. |
Acmlm's Board - I3 Archive - ROM Hacking - Temporal Flux v2.00 Release | New poll | | |
Pages: 1 2 3 4 | Add to favorites | Next newer thread | Next older thread |
User | Post | ||
JLukas Goomba Since: 11-19-05 From: USA Last post: 6438 days Last view: 6438 days |
| ||
Spade: Have you installed Microsoft .NET Framework 2.0? You can get it from Windows Update
Greyn: You can check out the TF 2.00 preview here: http://www.chronocompendium.com/Stories/6 |
|||
Spade Goomba Since: 11-20-05 Last post: 6644 days Last view: 6644 days |
| ||
I got V.1.1 via Windows Update, where can I get V2.0? I searched with google, but the windows-site is... well... I don't get it. XD | |||
JLukas Goomba Since: 11-19-05 From: USA Last post: 6438 days Last view: 6438 days |
| ||
http://msdn.microsoft.com/netframework/downloads/updates/default.aspx
Click the link ".NET Framework Version 2.0 Redistributable Package (x86)" Then download the dotnetfx.exe It should be showing up on the Windows Update page though, make sure your PC meets the requirements listed. (edited by JLukas on 01-07-06 12:27 PM) |
|||
T.Geiger Goomba Since: 11-18-05 From: Indianapolis, IN, USA Last post: 6298 days Last view: 6290 days |
| ||
I want it to be snowing in 65 MIL. I noticed the similar problem on your prerelease pictures and thought that might be the problem. I'll trying adding players to my party and removing them after the cutscene.
Its possible to turn the snow off in Overworld Events. What exact command this involves is beyond me however. I never did figure out which commands turned off the grid in 1999. As for you PC problem, try looking at the Fiona's Forest location (name and number escape me). It has all 7 characters displayed. ---T.Geiger |
|||
jsondag2 Micro-Goomba Since: 12-29-05 Last post: 6562 days Last view: 6562 days |
| ||
7E0041
7E0042 When these memory addresses are set to 11 it makes Layer 3 invisible (atleast in one instance) 7E0045 7E0046 These 2 memory addresses change either the color or the transperency of Layer 3. by removing either one of them the clouds on the overworld become solid Command 28(02, 1) Removing this line causes it to crash....I think it may be in every overworlds code SpriteMovement-SpriteDestination(F2, 77)--snow SpriteMovement-SpriteDestination(C3, 75)--no snow Put between first initmemory and first end SpriteMovement seems to be "Layer 3" movement. To simulate snow you can use the top line makes layer 3 go really fast. The bottom one is the slow drifting clouds in 1000 AD. Now we can make snow in any overworld if we could edit Layer 3 of overworlds to 15. Now our only problem is the color, i'm trying to make is snow on 65 MIL but it's reddish brown --jp |
|||
Chickenlump Paratroopa Since: 11-18-05 From: Columbia City Indiana Last post: 6343 days Last view: 6325 days |
| ||
From what I've seen of Command28, I think it's a screen fade command.
Unknown Command 28 - Screen Fade Type - 0 = Fade out/1 = Fade in Param 1 - Speed of fade *Needs Unknown command 38 before it, in order to work properly?* Try going to the menu when you think the game has crashed from removing it, it may just be that the screen is completely black. (edited by Chickenlump on 01-12-06 01:44 PM) |
|||
jsondag2 Micro-Goomba Since: 12-29-05 Last post: 6562 days Last view: 6562 days |
| ||
Yea, you are right it looks like command28 is screen fade, however It still worked for me without command 38.
--jp |
Pages: 1 2 3 4 | Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - ROM Hacking - Temporal Flux v2.00 Release | | |