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| 0 users currently in ROM Hacking. |
| Acmlm's Board - I3 Archive - ROM Hacking - Surprise!! Mario Seasons is Reborn |
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Gavin Cheep-cheep Vandalism is not tolerated Since: 11-17-05 From: IL, USA Last post: 5984 days Last view: 5927 days |
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Originally posted by DahrkDaiz yah, and it mother-fucking took you long enough, but badass... I knew someday you would cave in ![]() |
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Someguy![]() Tooky Since: 11-17-05 From: West Virginia-USA Last post: 5913 days Last view: 5907 days |
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Wow.... only thing I have to ask is......... will there be corners and sides to the ledges in the second pic? ![]() |
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The Onyx Dragoon![]() ![]() ![]() 150 Since: 11-17-05 From: Somewhere between Mars and Jupiter, Sitting on an Asteroid Last post: 5911 days Last view: 5909 days |
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Well...all I have to say, DahrkDaiz, is that you never cease to amaze me. Whatever you plan to do with this, It's bound to be a success .
Just don't abandon it, please... ![]() |
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Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
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Dude. Stay in the SMB3 hacking area... ...so that I'll be able to steal this masterpiece... |
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Stifu Since: 11-18-05 From: Your mom's bed Last post: 5909 days Last view: 5907 days |
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| I'm a little confused - I thought the SMB1 sources got released (or maybe rewritten from scratch... that got posted on the previous board), and so that, basically, SMB1 "hacking" was no longer necessary ? | |||
Dan![]() Purple Leever Since: 11-18-05 Last post: 5916 days Last view: 5907 days |
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It's easier to work with 16x16 tiles, than the standard SMB level data. It's also fun to change big parts of game engines also. ![]() |
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Celice![]() Gordo Since: 11-17-05 From: Oroville, CA Last post: 5912 days Last view: 5908 days |
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| I knew Mario Seasons was involved somehow. Can. Not. Wait. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Originally posted by DahrkDaiz Looks great... But that looks a lot like the SMW intro screen for some reason... |
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Imajin![]() Bot Local Moderator Currently affected by 'No syndrome' ---!!! Since: 12-05-05 From: Camineet, Palm Last post: 5908 days Last view: 5908 days |
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| That's awesome... can't really say much else.
So you made SMB work with a tilemap system? Or am I just confused? |
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 5909 days Last view: 5908 days |
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exactly Imajin. That way I can create levels in a hex editor easily and as complex as a level as I want. I also had to overcome the original game's tile hit detection system because any tile that wasn't 00 was conisdered solid, so I couldn't have background tiles, but that's all nice and changed now ![]() |
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Jigglysaint![]() Octoballoon Since: 11-19-05 Last post: 5927 days Last view: 5912 days |
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| I like the idea of levels changing based on how many coins you get. Perhaps to make it simpler, you could have those changes occure at midway points, and it could be like one of 5 things, each with several parimitars, like no high obsticles or anything.
Or, how about instead of a coin system, you could have a key type powerup that changes the level if you get one. Dunno, just a suggestion. I know powerup hacking is possible. |
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beneficii![]() Broom Hatter Since: 11-18-05 Last post: 5911 days Last view: 5907 days |
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| DD,
What mapper are you going to use for the expanded ROM? (edited by beneficii on 12-19-05 09:11 PM) |
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TeRaByTe88 Red Paragoomba Since: 12-19-05 From: Connecticut Last post: 5964 days Last view: 5910 days |
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| Man... I gotta say you are like the best hacker ever... I cant even figure out how to put upside down pipes in my mario hack...or edit levels without a level editor. | |||
Jigglysaint![]() Octoballoon Since: 11-19-05 Last post: 5927 days Last view: 5912 days |
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| you[. dd is one really cool hacker. I really hope this game turns out as good as hethe screenshots indicate. | |||
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DahrkDaiz Nipper Plant U wan hax Mario?! Since: 11-17-05 Last post: 5909 days Last view: 5908 days |
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| Beneficii: I'm using MMC3
JS: you and those keys ![]() |
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Cat Lover Goomba Since: 11-22-05 Last post: 6327 days Last view: 6327 days |
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| Cool! I haven't seen a hack like this (since ever)! | |||
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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looks like all the bugging and pestering I've done have finally paid off ![]() |
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Jigglysaint![]() Octoballoon Since: 11-19-05 Last post: 5927 days Last view: 5912 days |
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Originally posted by DahrkDaiz Hey, at least this time I didn't say heart tanks or lock blocks.... |
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jman2050 Micro-Goomba Since: 11-18-05 Last post: 5957 days Last view: 5957 days |
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| I told you on IRC: make a metroid-style exploration game using this engine. Maybe something more akin to games like Goonies 2 and the like. | |||
Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Wow... That looks.... Really, really nice.
But no backwards, or vertical scrolling? Damn. Would be nice to have just a little bit of vertical scrolling, and allow for more level oppritunities... However, this is damn sexy. |
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| Acmlm's Board - I3 Archive - ROM Hacking - Surprise!! Mario Seasons is Reborn |
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