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Acmlm's Board - I3 Archive - The Pit of Despair - Lack of inspiration makes me think harder |
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ZTaimat![]() ![]() 260 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-19-05 Last post: 6396 days Last view: 6330 days |
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Anyone have any spare time?
I'd like to see a clone of YI as a SMW game where all the YI levels are there but you play as mario. I'd do it myself, put i have other things to do... ![]() It'd be a challange making it because of higher than and wider than SMW screen areas, but i'm sure someone could do it. |
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spel werdz rite![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-19-05 Last post: 6330 days Last view: 6329 days |
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Flaw#1: Bosses
Flaw#2: Enemies overall Flaw#3: plane yoshi, diggin yoshi, etc. Flaw#4: powerups? Flaw#5: Eggs |
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Celice![]() Gordo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Since: 11-17-05 From: Oroville, CA Last post: 6334 days Last view: 6330 days |
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You could have "second pathways" in some levels. Like, say Mario came to Yoshi Island, only to find Big Mean Bowser had destroyed stuff. So Mario could be in an old level, and part would be covered by debris, and he'll have to find a new way through. Or Bowser's minions built bases and crap and has to go through them.
Kinda strays away from what you're doing, but I like the idea. |
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Acmlm's Board - I3 Archive - The Pit of Despair - Lack of inspiration makes me think harder |
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