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05-15-24 01:23 PM
0 users currently in The Pit of Despair.
Acmlm's Board - I3 Archive - The Pit of Despair - Panic in the Mushroom Kingdom RELEASE!!!!! New poll | | Thread closed
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Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6308 days
Last view: 6295 days
Skype
Posted on 12-17-05 05:55 PM Link
It won't work on SNES 9x for me, either. Why won't it work?
Andy

Zora


 





Since: 11-17-05

Last post: 6624 days
Last view: 6624 days
Posted on 12-17-05 06:08 PM Link
Originally posted by [GGS
Cruel Justice]The ghosts don't quite fit in and you could've chose better rips (Not suggesting All-stars) but I can see you tried to make your hack good and that brings the overall quality above average. The titlescreen in particular is exquisite. I'll try it out.


Tried to make it good? It's amazing. I like the graphics and everything about it. I wish I could make somthing like that!
Shane

Red Cheep-cheep








Since: 11-18-05
From: IRELAND!!!

Last post: 6306 days
Last view: 6295 days
Posted on 12-17-05 06:53 PM Link
Originally posted by Snow Man
Yea, it only crashes with ZSNES. Get SNES9x guys.

I played it on SNES9x and it still crashes at iggy's castleXP
Chris

Spiny


 





Since: 11-17-05

Last post: 6405 days
Last view: 6405 days
Posted on 12-17-05 07:36 PM Link
The screens look pretty good. It makes the hack look really interesting. Nice work!
Deleted User
Banned


 





Since: 05-08-06

Last post: None
Last view: 6296 days
Posted on 12-17-05 08:11 PM Link
Originally posted by Shane -26-
Originally posted by Snow Man
Yea, it only crashes with ZSNES. Get SNES9x guys.

I played it on SNES9x and it still crashes at iggy's castleXP


Ah, and so?


(edited by andres on 12-17-05 07:12 PM)
Juggling Joker

Ninji

SMW Mod
Merry Christmas!



 





Since: 11-18-05

Last post: 6324 days
Last view: 6295 days
Posted on 12-17-05 10:11 PM Link
Other than the aforementioned freezing problems with ZSNES (Iggy's Castle and Start-Select), this is a fairly decent hack to play. As a super mega definite plus, I managed to make it to the first castle without the use of a single savestate or Continue. I did die, maybe once or so per level. Thankfully there were many extra life chances to make up for it.

Though, on that note: flying green koopas over a long stretch of water = tons o' nstant lives for even the most lackwit of players. The game doesn't register touching the water the same as touching ground would, so by jumping in and out of the water onto enemies (making sure not to kill them so they'll respawn when you scroll back to them), you can easily rack up the lives. Whether you're aware of this trick or not has yet to be seen, but I feel such opportunities are best left in well placed secrets to award the skilled player. If the hack's difficulty ramps up (I'm assuming it will) this may not be a bad thing, but at least make the player work for it.
mikepjr

Red Paragoomba


 





Since: 11-18-05
From: votaw texas

Last post: 6366 days
Last view: 6296 days
Posted on 12-17-05 10:23 PM Link
I have the latest snes9x, but i can not use it with my PC though.
Not sure why though, all i know is that is crashes on my PC.

In short, all i can use is Zsnes.
I thought that maybe it would be the ROM, so i re riped it from the cartridge.

Anyhow, unless i can use Zsnes, im not going to be abale to play this hack.
Link2006

Octoballoon








Since: 11-18-05
From: Kokiri Forest

Last post: 6304 days
Last view: 6296 days
Posted on 12-17-05 11:03 PM Link
I know why this is happening. He edited the level enterence with Smallhackers Enterence repointer program. When you edit the level you repointed the enterence to In Lunar Magic, you must always open the enterence editor again and repoint the level. Otherwise it messes up the patch. In Lunar Magic when you lock a rom, it overwrites that level, which screws up the enterence and the patch.

The way that I avoided this was first to open the UNLOCKED ROM (I enpasize unlock because it won't open a locked ROM) in the enterence editor, then lock the ROM in Lunar Magic while the enterence program is still open. Close Lunar magic. THEN repoint the enterences. I had this problem too, and thats the best way I was able to overcome it.

Also I apoligize to ghettoyouth for never finishing beta testing the hack. Life kept me real busy.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6409 days
Last view: 6409 days
Posted on 12-18-05 04:38 AM Link
fucking znes emulator i've tested it two times on zsnes and snes9x before i locked the rom. anyway i'll try to fix it. thanks for the replys!

Edit: please redownload. Thanks Link2006, now it should work.


(edited by ghettoyouth on 12-18-05 04:24 AM)
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6308 days
Last view: 6295 days
Skype
Posted on 12-18-05 10:49 PM Link
Is Secret Oasis supposed to be a red level tile?If it is, I DESPERATELY need help finding the secret exit.
The Kins

Hoarder








Since: 11-18-05
From: Hurf.

Last post: 6309 days
Last view: 6295 days
Posted on 12-19-05 02:26 AM Link
This is a good hack! The blood and drug references (and a certain secret level) felt pretty out of place, but the level design was interesting enough to carry it through.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6409 days
Last view: 6409 days
Posted on 12-19-05 07:43 AM Link
Originally posted by Twinkle-Star
Is Secret Oasis supposed to be a red level tile?If it is, I DESPERATELY need help finding the secret exit.

What are you talking about? there`s a yellow level tile
Kailieann



 





Since: 11-18-05

Last post: 6295 days
Last view: 6295 days
Posted on 12-19-05 08:10 AM Link
It turns red after you beat it.
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6409 days
Last view: 6409 days
Posted on 12-19-05 08:16 AM Link
really? sorry then. There is no secret exit
Sparx

Waddle Doo








Since: 11-18-05
From: San Diego

Last post: 6308 days
Last view: 6295 days
Skype
Posted on 12-19-05 02:49 PM Link
That would explain it. I thought something wasn't right when you beat it it turned red, and you could STAND on the water.
TeRaByTe88

Red Paragoomba


 





Since: 12-19-05
From: Connecticut

Last post: 6352 days
Last view: 6298 days
Posted on 12-20-05 02:56 AM Link
Ok... the hack is fabulous... Nintendo caliber material. the levels aren't too difficult and the old feel of my favorite Mario, SMB3 is there... one question though. In Castle#2 I got to the part where there is a giant sawblade and a pit of lava that seems impossible to jump over. I tried everything... even running on the spikes after losing my mushroom and I still can't make that jump... anyone know how to make it?? other than this slight issue I must say... fabulous job
Tatrion
<_<;


 





Since: 11-17-05

Last post: 6296 days
Last view: 6295 days
Posted on 12-20-05 08:26 AM Link
Spin jump on the blade
That reminds me, you took out the *alternative* Castle #2 without any blood in the beta. Did you put it back for the final release?
ghettoyouth

Panser








Since: 11-19-05
From: Germany

Last post: 6409 days
Last view: 6409 days
Posted on 12-20-05 08:31 AM Link
no because then the midway entrance wouldn't work
Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

Last post: 6297 days
Last view: 6295 days
Skype
Posted on 12-20-05 10:13 AM Link
Originally posted by Link2006
I know why this is happening. He edited the level enterence with Smallhackers Enterence repointer program. When you edit the level you repointed the enterence to In Lunar Magic, you must always open the enterence editor again and repoint the level. Otherwise it messes up the patch. In Lunar Magic when you lock a rom, it overwrites that level, which screws up the enterence and the patch.

The way that I avoided this was first to open the UNLOCKED ROM (I enpasize unlock because it won't open a locked ROM) in the enterence editor, then lock the ROM in Lunar Magic while the enterence program is still open. Close Lunar magic. THEN repoint the enterences. I had this problem too, and thats the best way I was able to overcome it.


Nobody ever reported that... (As far as I know.)
I guess that I should reveal the undocumented feature of most of my programs...

Use the command line parameter "-steal" (without "s) to be able to open (and edit) locked ROMs.
insectduel

Lantern Ghost
Not welcome here anymore.








Since: 11-18-05
From: Bronx, New York

Last post: 6538 days
Last view: 6333 days
Posted on 12-20-05 02:39 PM Link
SSM picked up that hack yesterday and he thinks it's funny. But when I play it, it's amazing. I did caught SSM playing Kirby's level and I think that mansion is a little gross.

If it's hosted on my homepage my rating would be AO for Adults onlty instead of my usual rating T for Teen. I rate my hacks.
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