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05-15-24 11:59 AM
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Acmlm's Board - I3 Archive - The Pit of Despair - Fire Flower in the ! Block New poll | | Thread closed
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Since: 05-08-06

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Posted on 12-15-05 10:04 PM Link
I want to make that the ! Red Block gives to Mario a Fire Flower, but no the Mushroom if Mario is small!, I can do it by Blocktool?
fabio

Ameboid








Since: 11-17-05
From: Texas

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Posted on 12-15-05 10:07 PM Link
There's already another thread here with the answer to your question.


(edited by fabio on 12-15-05 09:08 PM)
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Since: 05-08-06

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Posted on 12-15-05 10:17 PM Link
No, I have tryed a long time before this by changing at the 16x16 Attributes, but if Mario is small, it gives me a Mushroom.
C:/xkas bio.asm
Compiled ASM code








Since: 11-17-05

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Posted on 12-15-05 10:31 PM Link
there a blocktool block called 'turn block with alway Flower', its the one your looking for
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

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Posted on 12-16-05 09:06 AM Link
Originally posted by Bio
there a blocktool block called 'turn block with alway Flower', its the one your looking for


That's still not good enough IMO. The bounce sprite would use palette 8 rather than palette C. The yellow ! Block's bounce sprite uses palette A, and the green uses palette D. When my ASM skills get better (i just started learning last week), I'll make a custom block that uses a bounce sprite on palette C, and that has a flower inside of course.
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Since: 05-08-06

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Posted on 12-16-05 02:50 PM Link
Originally posted by Bio
there a blocktool block called 'turn block with alway Flower', its the one your looking for

Oh, thanks ! This thread can be closed now.
spel werdz rite









Since: 11-19-05

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Posted on 12-16-05 05:11 PM Link
Before it's closed, I can add one more thing to this.
Originally posted by Smallhacker
10AA4 - Sprite that comes out of blocks 117 when small (Mushroom)
10AA5 - Sprite that comes out of block 117 when big (Flower)
You could change 10AA4 to a fireflower so that he always recieves one.
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Since: 05-08-06

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Posted on 12-16-05 09:43 PM Link
No! I want to use the block to the Red ! Block only!
Lemon de man

150








Since: 11-17-05
From: Castle Koopa

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Posted on 12-16-05 10:14 PM Link
Originally posted by Lemon de man from another thread
No, well, maybe for the blue block, but not for the red one, because what if your small and you jump under it what do you think is going to happen, a mushroom comes out. It doesn't work even if you used the Turn Block With Always Flower block because it'll change into the next block in the map 16.


sigh !

EDIT: I forgot there's only one way & one way only hex editing


(edited by Lemon de man on 12-23-05 11:52 PM)
Lemon de man

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Since: 11-17-05
From: Castle Koopa

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Posted on 12-23-05 05:10 AM Link
NOTE: The turn block with always flower will change into the next tile in the MAP16.
I know, I even tried myself. Tile 16D (Red ! Block) will change into Tile 16E (Part of a slope)
when you hit it. Anyways it also has to involve what Peter_AC said.
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Since: 05-08-06

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Posted on 12-23-05 04:17 PM Link
Originally posted by Lemon de man
NOTE: The turn block with always flower will change into the next tile in the MAP16.
I know, I even tried myself. Tile 16D (Red ! Block) will change into Tile 16E (Part of a slope)
when you hit it. Anyways it also has to involve what Peter_AC said.

Oh, and so...
spel werdz rite









Since: 11-19-05

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Posted on 12-23-05 04:37 PM Link
Originally posted by andres
Originally posted by Lemon de man
NOTE: The turn block with always flower will change into the next tile in the MAP16.
I know, I even tried myself. Tile 16D (Red ! Block) will change into Tile 16E (Part of a slope)
when you hit it. Anyways it also has to involve what Peter_AC said.

Oh, and so...
So, it will turn into the 3-up Moon.
But I guess you can put the Moon tile in an unesed one perhaps x200.
And put a brown block in x16E.
spel werdz rite









Since: 11-19-05

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Posted on 12-23-05 04:50 PM Link
double post
Zachio

Knuckle Joe








Since: 11-19-05
From: Q forever

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Posted on 12-23-05 04:53 PM Link
For some reason my posts aren't showing up... If this one shows up, then this is what I said before:

If you replace Block 12E with a brown block ,the some of the normal slopes from Standard Objects might get broken. Maybe you should try moving the ! block to a different spot..

EDIT: It must have been my layout... I deleted it after my last post and now it shows up fine...


(edited by Zachio on 12-23-05 03:54 PM)
Lemon de man

150








Since: 11-17-05
From: Castle Koopa

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Posted on 12-23-05 05:19 PM Link
spel werdz rite: you can't because,
1. It's in 16E, not 6E so it wouldn't change ino the moon
And 2. You can't put the POW block it would mess up the gradual slope.

EDIT: Zachio: It's not tile 12E it's 16E.
EDIT2: Cats rule, Dogs drool


(edited by Lemon de man on 12-23-05 04:20 PM)
(edited by Lemon de man on 12-23-05 04:26 PM)
Zachio

Knuckle Joe








Since: 11-19-05
From: Q forever

Last post: 6328 days
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Posted on 12-23-05 07:14 PM Link
Originally posted by Lemon de man

EDIT2: Cats rule, Dogs drool


What did that have to do with anything?
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Since: 05-08-06

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Posted on 12-23-05 08:55 PM Link
I´ve said that this thread can be closed , I will call a moderator (maybe Smallhacker Sleighhacker) to close this, please.
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