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04-29-24 02:41 AM
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Acmlm's Board - I3 Archive - Tournaments - Super Bombliss Tourney (Round 1 due by 3/4: Go for broke!) New poll | |
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Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-04-07 06:22 AM Link | Quote
EDIT (02/18/07):

>>>

All people who have signed up: PLEASE ENSURE YOU KNOW HOW TO USE NETPLAY! Also, make sure you have a copy of 'Super Bombliss (J).smc'. There should only be one version out that I know of and if there are problems recognizing the ROM in play, have both people name it to this and have each other load from their respective computers.

ZSNES 1.42 works best for this tournament. Played with setz to confirm this. 1.36 is BARE MINIMUM, however.

SIGNED UP (16):
1 - Xkeeper
2 - cpubasic13
3 - BooUrns
4 - Colin
5 - setz
6 - Hiryuu
7 - Grey
8 - Dr. Sophie
9 - Ninetales
10 - Ailure
11 - Drag
12 - Yoronosuku
13 - Tanks
14 - fabio
15 - Higsby
16 - Kirby Mario

ALTERNATES (4, used from top to bottom):
A1 - neotransotaku
A2 - blackhole89
A3 - Sonicandfails
A4 - Randy53215

>>>

Well, in terms of originality, I think we've run dry on the puzzle games.

Tetris and Dr. Mario looked okay but that's not quite original.

I don't want another Tetris Attack tourney.

Super Bomberman has been done.

What about something that most people haven't played in a while if at all. I know some of you know the variant already through Tetris Blast or Sparkliss on Super Tetris 3?

Super Bombliss.

Off the bat, ZSNES 1.36 is necessary with the ROM. I would trust people know how to find each, but if either is necessary to find...well we'll get to that. But I need to know if you guys are up to this or not first.

Overview:

Those of you who haven't played it or Tetris Blast should know that it's another variant off of Tetris. If you don't know what Tetris is, wtf? The major difference is that instead of lines clearing automatically when you make lines across horizontally, they 'trigger' bombs that are affected in the 'cleared lines' area.

To give you an idea, let's start with this example:



Now, from the look of things, player 1 is about to meet an untimely death. The position looks awful from a Tetris gamer standpoint and the player is about to have -7- lines of garbage to push him over the top (denoted by 70, which means 10 is required for 1 line; 9 would not be anything but is left over in case something does push it over). The middle 'darker' blue S piece is about to be placed...



As you might have noticed from the first shot, there were already full lines placed. However, none of these have bombs, so they won't clear. However, this effect can be stacked and the more lines you 'activate' the stronger the detonations of the bombs get. With this line on top a bomb and a super bomb is activated. Bombs in a 1-line clear general don't take out that much except half the line they're on. However, with larger line clears, they expand out. Super bombs are 4 bombs put together in a square and detonate for tremendous results. The closer to the center you get, the better. Now, lace these together and you have a nice little chain reaction...



Ka. Boom.



The damage was so incredible that 1P has literally nothing now. No garbage was taken and was in fact offset to 2P, which is now facing an 87, or 8-line, penalty.



So, to summarize, there's a lot of strategy that can come from this. A devestating 157 damage / garbage smack (that I just sent 2P) can easily be taken back against even stronger opponents.

(EDIT: Actually, it was 166. If you noticed, 2P sent another 9 damage to me before I got it taken care of with the explosions.)

Gameplay:

There are a few modes in this game, but I would like to focus on the Vs. mode for obvious reasons. The default is best 3-out-of-5. I would like to think that best 2-out-of-3 games on those 3-out-of-5 sets would be sufficient. This would give ample time for someone to come back from a slouch.

Players are welcome to forfeiture. I will say that there should be a stricter policy on those wanting to participate that haven't played. Those that don't, after a time, will likely be disqualified. I wouldn't want to place those that really want to play in a position where they have to wait around for people to get around to playing them. I would impose stricter guidelines, in that vein, than I'm used to...but nothing horrifying. We'd have to get there if this even gets approved.

The game comes with -50- different play fields. For those starting out, use the EASY type mode. This sends, for the most part, 4-piece blocks with the occasional 5. HARD sends down 5-piece blocks. Change this if you will. I would set the level to ?? (or random) unless players say otherwise. Speed can be set at 00 for now but goes all the way to 20 for those wanting to deal out the death. This is COMPLETELY negotiable by the players involved. This means that if you want to go past the default listed below, you may, just let me or this thread know.

DEFAULT:
EASY mode
Level ??
Speed 00

If we get later on in the tourney, I may change it to where the mode and speed are harder, but we'll talk about that later.

This uses ZSNES netplay. I would think 1.36 would be more than sufficient, provided you have the netplay available to do this. Those that are running low-quality 56K (there are higher qualities) may not be eligible for this tournament if your connection can't perform. To know for certain, play a few games for yourself with someone using the netplay feature. If you can't, don't bother. But, if you can or have a high-speed connection with a halfway decent comp, feel free to try out.

I don't believe I missed any of the bases. I just need to see if you guys would be interested in this. Honestly, I'd rather host it just once to see if it has any merit whatsoever. If it doesn't, I can toilet it.

Your call, guys.


(edited by Hiryuu on 02-04-07 12:28 AM)
(edited by Hiryuu on 02-05-07 12:09 AM)
(edited by Hiryuu on 02-05-07 12:27 AM)
(edited by Hiryuu on 02-05-07 01:37 AM)
(edited by Hiryuu on 02-05-07 09:35 AM)
(edited by Hiryuu on 02-12-07 09:34 AM)
(edited by Hiryuu on 02-16-07 03:34 PM)
(edited by Hiryuu on 02-17-07 09:53 PM)
(edited by Hiryuu on 02-17-07 10:08 PM)
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-04-07 09:48 PM Link | Quote
As long as I don't face anyone good during this, I odn't mind
cpubasic13
I'm ahead of myself...
Wait...









Since: 11-17-05
From: Citra, Fl.

Last post: 6280 days
Last view: 6279 days
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Posted on 02-04-07 10:01 PM Link | Quote
I played against the computer and bombed big time.

Sign me up.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-04-07 10:02 PM Link | Quote

"bombed big time"
Nice unintentional pun
BooUrns

Buster Beetle








Since: 05-07-06
From: The CS

Last post: 6280 days
Last view: 6280 days
Posted on 02-04-07 10:03 PM Link | Quote
I've never played this game before but... why not?
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-04-07 11:04 PM Link | Quote
...and now I remember why I hate this game so much.

fuck that shared Next piece.
Cynthia

Uh-huh.


 





Since: 11-17-05
From: LaSalle, Quebec, Canada

Last post: 6279 days
Last view: 6279 days
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Posted on 02-05-07 05:57 AM Link | Quote
Yeah, I'm in. Not great at the game but it's an original idea and the more of those we get in this forum, the better.
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6279 days
Last view: 6279 days
Posted on 02-05-07 06:00 AM Link | Quote
No way I'm reading that huge post, but it sounds fun. I'll just have to un-7z it, but chalk me up on the board. and bug me when its my turn.
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-05-07 06:07 AM Link | Quote
The post was just there for a "brief" explanation of the game. In fact, it goes a lot deeper than that dinky little post, but I thought I'd at least give those that wanted to know WHAT it was about a shot.

Okay, so there seems to be something behind it. I'd like to get at least 8 if not 16 people involved in this (if not, even more).

Signed: (6 so far)

Xkeeper (pwn?)
cpubasic13 (14?)
BooUrns (Wynaut?)
Colin (pwn)
Setz (not a Belmont)
Me (possibly?)
Schweiz oder etwas
[12:55] (Dr_Death16); I swear, the word drama needs to be stricken from the dictionary, for I've heard it so many times, it will permanently be imprinted on my brain








Since: 11-17-05
From: Kingston, Rhode Island

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-05-07 06:21 AM Link | Quote
(00:15:43) ShishiHoukouDan: tourney needing players (6/minimum of 8 so far)
(00:16:04) DetectiveGrey: what tourney
(00:16:12) ShishiHoukouDan: http://board.acmlm.org/thread.php?id=10484
(00:16:49) DetectiveGrey: I've never played this game before and it looks like Tetris 2
(00:17:21) ShishiHoukouDan: there was a game called Super Tetris 2 + Bombliss, which was the same.
(00:17:49) ShishiHoukouDan: it doesn't operate LIKE Tetris 2
(00:17:57) ShishiHoukouDan: if you've seen Tetris Blast, then you know how it works
(00:18:10) DetectiveGrey: I've never seen Tetris Blast
(00:18:13) DetectiveGrey: which is odd
(00:18:18) ShishiHoukouDan: GB
(00:18:20) DetectiveGrey: because I've seen panic bomber
(00:18:27) DetectiveGrey: and it looks also a lot like this
(00:18:35) ShishiHoukouDan: which, that, I've never seen
(00:19:56) DetectiveGrey: this game
(00:20:01) DetectiveGrey: but with Bomberman as a figurehead
(00:20:03) DetectiveGrey: for Virtual Boy
(00:20:07) ShishiHoukouDan: ah


So.... I'm in.
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-05-07 07:39 AM Link | Quote
Tried a few games with setz with ZSNES 1.42. Ran beautifully even with my 56K. That's a good sign if it's taking up low amounts of bandwidth.
Ninetales
banned by request


 





Since: 11-17-05
From: Gone.

Last post: 6279 days
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Posted on 02-05-07 08:50 AM Link | Quote
I'm tempted to try this game out and see if I'm interested in competing, but Super Tetris 2 + Bombliss (J) [!].smc crashes ZSNES on load. Am I using the wrong version of the game, or is this just something weird that ZSNES is doing?
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-05-07 08:52 AM Link | Quote
Well, you probably have a bad DUMP of the ROM for starters. I would assuming you're using 1.36 or 1.42.

Second off, we're not using that variant. The ROM name should be 'Super Bombliss (J).smc'. Super Bombliss is completely different game than Super Tetris 2 + Bombliss (or Limited).

That would be the version we're using now and what's in the shots.
Dr. Sophie

Bronto Burt








Since: 06-30-06

Last post: 6281 days
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Posted on 02-05-07 12:53 PM Link | Quote
I'd like to join in as well if this is no problem..

Well, I've never played the game, but I've enjoyed Tetris Blast very much (many years ago ), so it'll probably be fine for me. I doubt that I'll be too good, though.
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-05-07 03:38 PM Link | Quote
It's the same game pretty much.

That's 8. Still going for a 16 preference unless you guys want to start with this.


(edited by Hiryuu on 02-05-07 09:42 AM)
Hiryuu

Sword Maiden
Retired Admin








Since: 11-17-05
From: Nerima District - Tokyo, Japan

Last post: 6279 days
Last view: 6279 days
Posted on 02-07-07 02:50 AM Link | Quote
You know, we've got our 8. I'm going to want to check this out coming up here pretty quick if not faster.

If we don't get a significant amount more, I figure that if we do this, it'll go double-elimination. If we actually hit the 16, it'd be single. Double, at least, would give a chance after a drop out so that we'll actually have some fun with this. I don't like the whole thing about 'oh shit I suck I'll drop out first round'.

I wanna have some fun with this. :\
Simon Belmont
Except I'm totally fucking hyped about Dracula X: Chronicles.








Since: 11-18-05
From: Pittsburgh

Last post: 6279 days
Last view: 6279 days
Posted on 02-07-07 06:40 PM Link | Quote
I just want to let the person who's playing me know, I suck

I've been practicing, but I still suck. So I'm going to kick your asses. ALl one of them.
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-07-07 07:31 PM Link | Quote
I suck worse, Setz, so it's all good.
Ninetales
banned by request


 





Since: 11-17-05
From: Gone.

Last post: 6279 days
Last view: 6279 days
Skype
Posted on 02-07-07 10:48 PM Link | Quote
I know you already have your 8, but I'll sign up too on the off chance that seven more people want to play too. I'm probably even more awful than all the people who are saying here that they're awful, but whatever.
BooUrns

Buster Beetle








Since: 05-07-06
From: The CS

Last post: 6280 days
Last view: 6280 days
Posted on 02-07-07 11:55 PM Link | Quote
I've never played. I haven't even downloaded the ROM yet. So I bet I really suck, too.
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Acmlm's Board - I3 Archive - Tournaments - Super Bombliss Tourney (Round 1 due by 3/4: Go for broke!) |


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