Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in The Pit of Despair. |
Acmlm's Board - I3 Archive - The Pit of Despair - Weird Stuff | New poll | | Thread closed |
Add to favorites | Next newer thread | Next older thread |
User | Post | ||
SMW_champion Goomba Since: 12-09-05 Last post: 6699 days Last view: 6699 days |
| ||
Check this out. I was tweaking the RAM of Super Mario World just after I took a snapshot of it. What I did was set Mario's x speed to 60 and weird stuff started happening after I reloaded the RAM. Mario was too hyper so he forgot to get Yoshi and ran into a Koopa and died. But that's not even part of the weirdness. Some strange music started playing when he died rather than the normal death music. Finally I was able to play the title screen. It's really short and has no end. There was no time limit and Mario's lives were set to P5. But don't take my word for it, give it a try. This is one of the weird things that I'm uncovering although it probably has been uncovered. Check out the memory map for the location of Mario's x speed.
|
|||
Smallhacker Super Koopa I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER |
| ||
Adding/moving/removing a single block/sprite in level C7 can screw up the animation. Sorry, but this is well known. | |||
Neo Cheep-cheep Since: 11-19-05 Last post: 6295 days Last view: 6295 days |
| ||
Thats Really Old News
You can add more Enemys and it will die |
Add to favorites | Next newer thread | Next older thread |
Acmlm's Board - I3 Archive - The Pit of Despair - Weird Stuff | | Thread closed |