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05-04-24 03:14 PM
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Since: 01-28-07

Last post: 6305 days
Last view: 6304 days
Posted on 01-28-07 09:12 AM Link | Quote
Hey,

I used to post on the website a while ago under the name Unicorn_poop, but then the site was updated to what it is today and I lost the ability to post in the ROM Hacking forum.

Anyway, since you guys want to know a little about my qualifications, then so be it. I am mostly interested in hacking the SNES, and I have full knowledge of the 65816 processor used in the console (behavior, op-codes, addressing modes, memory map, etc.) In addition, I know quite a bit about the system as a whole, such as manipulating the PPU, using the DMA channels, cart configurations, and overall system architecture.

I am still learning about the APU (Scholarly on it, but no direct experience with it) and I have studied the Super FX chip to a small extent. My knowledge of HDMA is on par with that of my APU abilites.

Software wise I have constructed a SNES Hardware Graphics Demo that was previously posted on the site, but I bet by now it isn't hosted anymore. Why I mention this is because it shows I can construct a working program from scratch, as well as I understand the format SNES programs take (such as having a main body, supported by a NMI routine used to update the graphic registers.)

I also have a large collection of notes on Super Metroid that I have made while learning about the structure of video game programs.

Lastly I hope to contribute to the site a number of things. Foremost, however, is I would like to create a post on how to program in 65816 ASM. It seems that this would be a great benefit to a number of people who ignorantly ask how to perform ridiculously complex hacks, expecting that the solution is something easy.

Looking forward to being approved. Thanks!

Tina
Game is over.








Since: 09-13-06
From: Wastebasket 800

Last post: 6286 days
Last view: 6284 days
Posted on 01-28-07 09:24 AM Link | Quote
You have been approved.
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