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05-06-24 02:42 PM
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Acmlm's Board - I3 Archive - SMW Hacking - Extremely unimportant bug in LM New poll | |
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Smallhacker

Super Koopa
I AM A Group Of Officially Frustrated Younglings, G.O.O.F.Y. MEMBER








Since: 11-17-05
From: Söderhamn, Sweden

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Posted on 01-22-07 08:57 PM Link | Quote
Open the title screen editor, select something that isn't just blank space (the more, the better). Hold down the right mouse button and move the mouse to the bottom of the window to scroll down to the bottom. Near the bottom, on the left side, junk tiles should appear.

These only seems to be graphical glitches (and will disappear if you try to select them). Also, there's no reason to change anything that far down, so it's an extremely unimportant bug... In fact... I have no idea why I'm making this thread...

...but if we collect enough extremely unimportant bugs, we might get FuSoYa to release another version of LM... And if he's going to make a new version, we might be able to force him to add some new features...

...I'll shut up now.
Chaos Force
Just drifting by...


 





Since: 11-17-05

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Posted on 01-22-07 10:06 PM Link | Quote
It would be nice if he could add some features. There has been a lot of data that has been found since the last release, but that fact if the matter is I don't even think Fu comes here anymore. :/

Hell, hes not even registered.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

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Posted on 01-23-07 01:27 AM Link | Quote
I'm pretty sure Fu is finished with SMW hacking altogether. He hardly even updates his website anymore, which leads me to believe he's moved on to more important, real-life things.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

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Posted on 01-23-07 07:55 AM Link | Quote
Someday he willl release the source.



Or not. :/
Xkeeper
Took the board down in a blaze of glory, only to reveal how truly moronical ||bass is.


 





Since: 11-17-05
From: Henderson, Nevada

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Posted on 01-23-07 02:40 PM Link | Quote
He's already said a billion and one times he won't, and this won't make him release it any more.
Raccoon Sam

Boomerang Brother
Custom Title








Since: 11-20-05
From: Correct

Last post: 6287 days
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Posted on 01-23-07 02:48 PM Link | Quote
Originally posted by Xkeeper
He's already said a billion and one times he won't, and this won't make him release it any more.


That was mostly sarcasm but it was kinda hard to detect anyway.
Besides, who knows really what he's doing.
3.14159265358979323846

Red Paragoomba








Since: 05-30-06
From: China

Last post: 6296 days
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Posted on 01-23-07 03:01 PM Link | Quote
Who cares what is Fu doing now? His website is hardly updated(last Aug. 2006),
and he doesn't agree to release the source, we can't even update the LM by ourselves.
since this is an unimportant bug, why it is being cared of? Maybe it is just a small bug inside LM's inner codes, but that does nothing harmful to our hack work, isn't it? We can't expect that we collect bugs and then send it to Fu, for he seems to be no longer interested in his LM work.

Of course this is my very own opinion. If you are against it you can speak up just ignore it and that's everything.
Chaos Force
Just drifting by...


 





Since: 11-17-05

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Posted on 01-23-07 04:37 PM Link | Quote
The last time I believe anyone heard of him, he was making a mod for IPB around early December...unless its not the same person....
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

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Posted on 01-23-07 04:39 PM Link | Quote
I believe we're getting a bit off-topic.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

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Posted on 01-23-07 06:40 PM Link | Quote
I found a random mistake Fu made in LM a while ago when setting up some new graphics for the overworld sea tiles.

FuSoYa mixed up the directions of the top and bottom halves of the ocean tiles. Not big, I know.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

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Posted on 01-23-07 07:54 PM Link | Quote
Ah I miss the ol' "Will FuSoYa ever release the source code" threads. _¬

Last time there was one, though, this forum wasn't completely dead.
spel werdz rite









Since: 11-19-05

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Posted on 01-24-07 01:13 AM Link | Quote
Another useless error: Scroll over "Standard object command: 1D," which says "A climbing net object with and edge on the bottom." I love looking throught texts for typos, they are hard to find, but I've seen a few. I do not understand, how a "d" could slip in though ...
Phazorite

Goomba








Since: 09-09-06
From: The Phazar Temple

Last post: 6312 days
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Posted on 01-24-07 04:02 AM Link | Quote
And he spelled "Pirahna" wrong in LM. It's "piranha". In those and other words derived from Portuguese, n comes before h, people!

FYI: I don't speak Portuguese, but I have a knack for linguistic stuff, so that's how I got that.

On topic: Yes, just give it up already. It seems right that Fu has moved on and may actually be sick of hacking.
And yes, there are still glitches in the final version of DW:TLC. And stop whining about them. I found one myself. If you fly up to and go through one of the pipes in the Desert Pyramid, you'll end up with animated tile garbage in the next room. I'm sure everyone knows this by now, so why am I even mentioning it?

Lunar Magic is complete enough and debugged enough as it is. Enough is enough. Happy hacking, guys.
Pac

Bandit
Free Ice Man!








Since: 11-18-05
From: Ireland

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Posted on 01-24-07 11:40 AM Link | Quote
Originally posted by Pac a few weeks ago
Originally posted by pikaguy900
a P Switch (That's what I call it, but LM calls it a "POW Switch").
It is a P switch, but FuSoYa had a really strange habit of not giving sprites their proper names, like the Fire Flower, Koopa Troopa, Fire Mario, Podobo, Cheep Cheep, Concrete Block, and so on.
Seriously though, how can you confuse cement and concrete?


(edited by Pac on 01-24-07 11:49 AM)
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

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Posted on 01-25-07 08:19 PM Link | Quote
I think if he's refusing to work on it anymore, it'd only be fair to release the source -- if not to the whole community -- then at least someone he trusts to continue his legacy.

Then again, if it's not all too important... There might not be as much drive to do so. Any major, life threatening bugs you guys found? =P
srothroc

Red Paragoomba


 





Since: 04-27-06
From: Chambersburg, Pa

Last post: 6305 days
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Posted on 01-25-07 08:40 PM Link | Quote
I don't see why a collection of USELESS and UNIMPORTANT bugs would necessitate a new release when the author has explicitly state his continuing disinterest. Now, if there were some critical bugs, that might be more persuasive.

As for him releasing his source... if he doesn't want to, then he doesn't have to. He's not obligated to do it -- as far as I know, you guys didn't pay him for his time/efforts or anything like that, so the program's wholly distributed at his whim. If he decided to take the download off his site tomorrow, there's nothing that says, morally or commercially, he should bring it back because people want it.

It seems like SMW has been around long enough for offsets to be found and documented; why not have someone else start a new SMW editor that takes into account the abilities of the other great tools available out there, rather than harping about a long-gone programmer not updating? Something more pro-active...
Raccoon Sam

Boomerang Brother
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Since: 11-20-05
From: Correct

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Posted on 01-25-07 10:19 PM Link | Quote
Originally posted by srothroc
It seems like SMW has been around long enough for offsets to be found and documented; why not have someone else start a new SMW editor that takes into account the abilities of the other great tools available out there, rather than harping about a long-gone programmer not
updating? Something more pro-active...


It has been discussed, and the list of the things you need to get even started have discouraged nearly everyone who were willing to help.
Imajin

Bot
Local Moderator
Currently affected by 'No syndrome' ---!!!








Since: 12-05-05
From: Camineet, Palm

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Posted on 01-26-07 01:07 AM Link | Quote
The thing about LM is that it adds quite a bit of ASM hacks and similiar changes to the ROM. Hacking an LM-hacked ROM and a plain vanilla SMW ROM are actually quite different.
KPhoenix

Koopa








Since: 08-01-06
From: USA

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Posted on 01-26-07 02:38 AM Link | Quote
Originally posted by Pac
Originally posted by Pac a few weeks ago
Originally posted by pikaguy900
a P Switch (That's what I call it, but LM calls it a "POW Switch").
It is a P switch, but FuSoYa had a really strange habit of not giving sprites their proper names, like the Fire Flower, Koopa Troopa, Fire Mario, Podobo, Cheep Cheep, Concrete Block, and so on.
Seriously though, how can you confuse cement and concrete?


Wait, but aren't some of those sprite names actually right? I mean like the Fire Flower. It's called something else? And I thought that Fire Mario was supposed to be called Firey Mario or something of the sort. Cheep Cheep, that's what that flying fish is called, right?
srothroc

Red Paragoomba


 





Since: 04-27-06
From: Chambersburg, Pa

Last post: 6305 days
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Posted on 01-26-07 03:32 AM Link | Quote
I always figured that the P in P-Switch was an abbreviation for POW... probably because the POW block was another neat thing in a Mario game (SMB2), even if it wasn't /really/ a Mario game...
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