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Acmlm's Board - I3 Archive - The Pit of Despair - Classic Piranha Plants | New poll | | Thread closed |
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Chibi Gatomon Paragoomba Since: 11-18-05 From: Digiworld Last post: 6337 days Last view: 6299 days |
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where do I go to add the exgfx for the classic piranhas? | |||
Kailieann Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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That isn't necessary. BMF made a patch to fix the problem.
Unfortunately, I can't seem to find it on his site, so I'll just put it on mine for now. (link) |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6309 days Last view: 6295 days |
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Originally posted by KailieannCheers! |
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Sparx Waddle Doo Since: 11-18-05 From: San Diego Last post: 6308 days Last view: 6295 days |
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Another way is to open the GFX in YY-CHR and copy the pirahna plant vine in the cave tiles and paste it under the pirahna plant. | |||
asdf Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 6297 days Last view: 6295 days |
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Twinkle Star, that works, but it also screws up part of the flopping fish (Cheep-Cheep) tiles. You'll have to use ExGFX instead of normal GFX if you want to get around that. | |||
Chibi Gatomon Paragoomba Since: 11-18-05 From: Digiworld Last post: 6337 days Last view: 6299 days |
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thanks! The patch works great!
EDIT: I found the Piranha's work right when you use the cave tile set (edited by Chibi Gatomon on 12-13-05 04:15 AM) |
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