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Acmlm's Board - I3 Archive - ROM Hacking - Hacking Neo-Geo Graphics! | New poll | | |
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evo Newcomer Since: 11-25-05 Last post: 6710 days Last view: 6710 days |
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i've created this complete tool-suite to hack neo-geo graphics
http://geocities.com/evobboy/nggts.zip i've already done some nice graphics hack in Metal Slug games EDIT: read the txt file for information, because NG has two tile format and there are 4 programs, 2 to "decode" and "recode" 16x16 tile, and two for the 8x8 one. it was f***in hard to find out how tiles are stored in NeoGeo roms (edited by evo on 12-11-05 04:19 AM) (edited by evo on 12-11-05 05:29 PM) (edited by evo on 12-11-05 05:55 PM) |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6297 days Last view: 6283 days |
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Wow, with this and the wonderswan stuff, someone's been busy on some impressive stuff. | |||
evo Newcomer Since: 11-25-05 Last post: 6710 days Last view: 6710 days |
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yes, i've worked several hours on creating this graphic tools and finding a way to make clean log with wonderswan :)))
NG and Wonderswan are my passion ^_^ (edited by evo on 12-11-05 05:32 PM) |
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Stifu Since: 11-18-05 From: Your mom's bed Last post: 6285 days Last view: 6283 days |
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What about the NeoGeo Pocket ?
Anyway, good work... |
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evo Newcomer Since: 11-25-05 Last post: 6710 days Last view: 6710 days |
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thanks ...
NeoGeo Pocket has a 2bpp tile format some graphics editor supports it (YY-CHR, TileED, probably Tile Molester) i think it's a 2bpp linear... for NGCD, i'm working on it eheheh coming soon CPS1 xD |
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Heran_Bago Bronto Burt Since: 11-18-05 Last post: 6660 days Last view: 6660 days |
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Fackin' awesome. You sir, have dedication I admire. |
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