(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-20-24 06:40 AM
0 users currently in ROM Hacking-Related Releases.
Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Toad's Treasure Quest Released
  
User name:
Password:
Reply:
 
Options: - -
Quik-Attach:
Preview for more options

Max size 1.00 MB, types: png, gif, jpg, txt, zip, rar, tar, gz, 7z, ace, mp3, ogg, mid, ips, bz2, lzh, psd

UserPost
Vurano
Posts: 26/37
I like the Toad sprite Goog posted, it fits better in my opinion. As a matter of fact, the Toad sprite is from Wario's Woods I think, I'll have to go back to see for sure. But hey it's your hack, I hope everything works out for you.
pikaguy900
Posts: 635/748
Still, the point rests that I'm not good at SMB. I die a lot in it. (Which makes me wonder how I EVER beat SMB:TLL.... )

Oh well. I'll try again. I like the music too much. XD
HyperHacker
Posts: 4480/5072
So SMB1 doesn't accelerate you quickly enough when you're moving in one direction and press the opposite. That might be fixable with a one-byte tweak, or might require expanding the ROM to add some new code, it all depends how the physics work.
pikaguy900
Posts: 633/748
Savestates? Hah! I haven't made a savestate in your hack yet, and let me tell you- I ABUSE THEM IN EVERY SINGLE HACK I PLAY! That is, I use them A LOT. And it's not that I'm not having fun with it, it's that I hate the physics. I just too used to being able to easily press the button to turn myself around and safely land on a platform I overshot. With SMB, I can't do that, because doing so only makes me slow down, and it takes quite a while before I'll actually go backwards, at which point, I've already lost a life.
AlexAR
Posts: 184/226
Originally posted by pikaguy900
This hack just reminded me exactly why I HATE SMB1. XD I like the music, but most of the time, I find myself running into enemies. Not fun at all. Toad seems REALLY fast (Too fast! ), but otherwise, fun. I didn't get very far (I lost the last of my lives in 1-3. That's how bad I am at SMB!), though...


Well I'm sorry to hear that pika. You are the first though. The first to have trouble with my game. You say you hate SMB1 so I guess that's the main reason you didn't have fun. Everyone else who has messaged me about my game says they finished it 1 afternoon and some thought it should be harder. Are you using savestates and a gamepad? Those definitely help.

At least take comfort in the fact that my romhacks seem to be getting easier to play through. This SMB3 one should hopefully be fun for ya.
pikaguy900
Posts: 631/748
This hack just reminded me exactly why I HATE SMB1. XD I like the music, but most of the time, I find myself running into enemies. Not fun at all. Toad seems REALLY fast (Too fast! ), but otherwise, fun. I didn't get very far (I lost the last of my lives in 1-3. That's how bad I am at SMB!), though...
AlexAR
Posts: 183/226
Originally posted by Googie

I remember there's a hack out there called Toad Bros. (SMB1 Hack) It looked like Omniverse made that hack back in the day but as for Toad having sprites with suits doesn't exist. The Toad smb1 hack has some Toad sprites you might wanna use to jump start a SMB3 hack. Here's a preview...


Thanks for the suggestion. But I prefer a more classic SMB2 Toad. Like the one you made for my latest hack. Here's some preliminary work Ive done.



For small Toad, I basically just scrunched Toad's hat a little to make him fit in a 2x2. Big Toad is Identical to SMB2's big Toad. I got his carrying and throwing gfx and running and jumping gfx looking OK. That sliding gfx is Toad's pulling gfx from SMB2. I just put it in for kicks, It doesnt look half bad. Looks like he's grabbing his junk in fear as he slides. lol I don't know what the heck I'm gonna do for his star jump sumersault and swimming gfx.

I should probably start a new thread about this project huh.
pikaguy900
Posts: 621/748
I think I'll take a peek at this later... Though, if there was ever one thing I hated about the original SMB, it was the physics. When you jumped, you had a REALLY hard time turning in the opposite direction. Thus, if you accidentally overshot a platform, chance are, you were going to fall in the bottomless pit below you no matter what. The other thing that annoyed me was having to use those Red Springs to jump over water pools. Sometimes, I wouldn't make it, because those things ARE SO DANG HARD TO USE! Then, there was the water. Ugh. They should've just used bottomless pits where the water was instead. Seriously, why use water if you're just going to fall through it and not be able to swim in it? But still, I'll check it out.
Googie
Posts: 343/391
How the hell did that happen? xD
I'm not gonna mix vodka with my coffee in the morning anymore.

I was looking at SMB3 at my cousin's house earlier today, it shouldn't be too hard to add Toad's face with the suits. Just a minor edit where Mario's face should be good to go.
Dirtbag
Posts: 65/105
Originally posted by Googie
Originally posted by AlexAR
Originally posted by Dirtbag
Anyways, I think I want to make another Mario game hack. I want to continue with this treasure finding theme for Toad. But I want it to be a SMB3 hack. Does anyone happen to know if there is patch out there that swaps Mario's GFX for Toad's? If there is, did the hacker bother with the various power up GFX.

*Imagines Toad with raccoon tail and Toad in Hammer Bros. Suit*

Also, what SMB3 game editor do you guys recommend? I use Win XP.


I remember there's a hack out there called Toad Bros. (SMB1 Hack) It looked like Omniverse made that hack back in the day but as for Toad having sprites with suits doesn't exist. The Toad smb1 hack has some Toad sprites you might wanna use to jump start a SMB3 hack. Here's a preview...



And for hacking SMB3, take a look here. You'll have no prollem using those editors in Windows XP, but MI3 didn't work too well on my pc.


I think I've been miss quoted
quaker3332
Posts: 13/13
There are two spinies in 1-2 (I think) that stand perfectly still.

And 1-3 didn't let me pass the level when I hit the flag post because of the Lakitu still throwing spinies at Toad, which also makes a weird glitch because you can see Toad's silhouette in the castle.

And some of the levels have flags attached to the goal posts, while others don't.

Still, I was surprised when you said you made the Bowser's Jumping Challenge hack. That was a fun one.
Googie
Posts: 342/391
Originally posted by AlexAR
Originally posted by Dirtbag
Anyways, I think I want to make another Mario game hack. I want to continue with this treasure finding theme for Toad. But I want it to be a SMB3 hack. Does anyone happen to know if there is patch out there that swaps Mario's GFX for Toad's? If there is, did the hacker bother with the various power up GFX.

*Imagines Toad with raccoon tail and Toad in Hammer Bros. Suit*

Also, what SMB3 game editor do you guys recommend? I use Win XP.


I remember there's a hack out there called Toad Bros. (SMB1 Hack) It looked like Omniverse made that hack back in the day but as for Toad having sprites with suits doesn't exist. The Toad smb1 hack has some Toad sprites you might wanna use to jump start a SMB3 hack. Here's a preview...



And for hacking SMB3, take a look here. You'll have no prollem using those editors in Windows XP, but MI3 didn't work too well on my pc.
AlexAR
Posts: 182/226
Originally posted by Dirtbag

Next time you'll know to upload without putting a link on the page


I don't know what I was thinking (I wasn't thinking) when I made a link for that.

Anyways, I think I want to make another Mario game hack. I want to continue with this treasure finding theme for Toad. But I want it to be a SMB3 hack. Does anyone happen to know if there is patch out there that swaps Mario's GFX for Toad's? If there is, did the hacker bother with the various power up GFX.

*Imagines Toad with raccoon tail and Toad in Hammer Bros. Suit*

If there isn't, I may need to "hire" some artists if I can't find suitable Toad gfx rips.
Also, what SMB3 game editor do you guys recommend? I use Win XP.
Dirtbag
Posts: 61/105
Originally posted by AlexAR

Wow. I cant believe you actually downloaded that. The link was at the bottom of a page and (I thought) was hidden discretely. Did Googie tell you it was there? It was intended for Googie only. I guess people DO visit my page after all.



Tempting though it is to get Googie in trouble I have to say found it all by myself. After seeing your post in the screenshots thread and being impressed, I went to your homepage to see what other hacks you'd done and that's when I found it.


Next time you'll know to upload without putting a link on the page
AlexAR
Posts: 181/226
Originally posted by Dirtbag
I got it from your home page It could well be the project that you started with Googie. it was a 4 world version if I recall. I'm at not at home now so I don't have access to it.


Wow. I cant believe you actually downloaded that. The link was at the bottom of a page and (I thought) was hidden discretely. Did Googie tell you it was there? It was intended for Googie only. I guess people DO visit my page after all.

Originally posted by MasterTenor
I'm at work and will try the hack out tonight. Video looks great though! Is there a glitch involved in passing that one conveyor in 4-3 (maybe? I forget exactly), or is it an invisible wall?


The 'glitch' is intentional. There are several spots throughout my game, where Toad has to glitch through walls by way of a conveyor belt. It may not look very pretty, but I think it adds some spiciness to the gameplay.
Dirtbag
Posts: 59/105
Originally posted by AlexAR
Originally posted by Dirtbag
The video looks great, and the demo I played before was nice. I would have played this tonight by I just got my Wii


May I ask how you got a hold of a demo of my hack. Seeing as how I have never released a demo of any of my romhacks, I'm curious to know what you are talking about. If there is a "leak" in my rom-hacking system, I must know.


I got it from your home page It could well be the project that you started with Googie. it was a 4 world version if I recall. I'm at not at home now so I don't have access to it.
Kirby Mario
Posts: 63/79
It's pretty good . I actually enjoyed it.
AlexAR
Posts: 180/226
Originally posted by Dirtbag
The video looks great, and the demo I played before was nice. I would have played this tonight by I just got my Wii


May I ask how you got a hold of a demo of my hack. Seeing as how I have never released a demo of any of my romhacks, I'm curious to know what you are talking about. If there is a "leak" in my rom-hacking system, I must know.
Dirtbag
Posts: 58/105
The video looks great, and the demo I played before was nice. I would have played this tonight by I just got my Wii
MasterTenor
Posts: 41/45
I'm at work and will try the hack out tonight. Video looks great though! Is there a glitch involved in passing that one conveyor in 4-3 (maybe? I forget exactly), or is it an invisible wall?
This is a long thread. Click here to view it.
Acmlm's Board - I3 Archive - ROM Hacking-Related Releases - Toad's Treasure Quest Released


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.003 seconds; used 376.24 kB (max 443.09 kB)