Welcome to Mario Adventure 2!
This hack will be full of bugs, please save state often and beware!
Mario Adventure 2 (previously called "Luigi vs Mario") is a remake of the classic game
Super Mario Bros. 3. However, it is the sequel to Mario Adventure, another remake done by
yours truly. Everything in this hack goes above and beyond any normal hack, even above
the previously impressive Mario Adventure. More new enemies, more new items, more new power-ups, more new levels and worlds. Get ready for a massive adventure that with huge possibilites.
From the start.
From the start of the game you will be faced with a decision: play as Luigi or play as
Mario. Pressing select will toggle between each of the characters:
Selecting Luigi
Selecting Mario
Be wise, though, each character has their own powers and completely different sets of worlds. Some worlds are harder for Mario, some harder for Luigi, you decide who to play as!.
World Select
The World Select screen lets you choose which world you play next. You must complete more worlds to open up the paths to other worlds. You can toggle your character by pressing [A] on the Start tile (only works on this screen).
Luigi starting out
Luigi having completed more worlds
Brother differences
Luigi is not just a pallete swapped character in this hack. Luigi has his own unique set of sprites and abilities.
Jumping
Luigi has a longer, higher, floatier jump than his brother. Often found in SMB2 and SMB2 Japan, Luigi can scale a bit higher in this hack.
Comparison of jump height
Projectiles
Fireballs and Boomerang are limited to 2 at a time for Mario, but Luigi has overcome that limit and can throw up to 5 fireballs or boomerangs at once.
Luigi throwing more than 2 fireballs at a time
Abilities
Mario and Luigi come with a different set of special abilities.
Mario can keep an item in reserve with the improved item box from Mario Adventure. If you have a current power up ("big" is Super Mario) and you grab another power up, then the current one will be stored away in your reserve box, just like in Super Mario World/Mario Adventure. However, in this hack, pressing select does not induce an instant change. Instead, it will cause the sprite to be thrown into the air and forced to be caught by the player.
Mario with a Raccoon Suit, Fire Flower in reserve
Pressing select throws the item
Catching it gives you the Fire Suit, storing the Super Leaf in reserve
Note: The game will not show your current reserved power-up on the map screen because that is reserved to show certain items will be in effect for the next level
In addition to this, Mario can do power-up skipping. If you are small and grab a power-up that's higher than a Mushroom, you will skip to that power-up. Luigi, however, cannot do this.
Luigi has the ability to use "equipped" items. Items that are equipped from the map screen and used at any time inside the level. The amount of uses an equipped item has will display over the P-Meter.
Current equipped item and amount of uses left
New Power Ups
With this new adventure comes 5 brand new power-ups. Here's the run down!
Returning list:
New to the series are:
Mouser Suit: The Mouser suit lets you create Bob-ombs out of thin air by holding the [Up] button and pressing [B]. Be quick to throw this bomb before it goes off in your hands! You can create and throw up to two at once (if there are a lot of enemies on the screen, you may not be able to create any at all!)
Also, by holding [Up] when jumping, you can perform a spin jump. This attack can destroy many of the enemies not normally stompable.
Producing a Bob-omb
Kicking the Bob-omb at an enemy
Panda Suit: The Panda suit allows the player the ability to walk on the ceiling! This can be very handing when you want to skip a group of enemies or look for certain hidden secrets. To do this, hold [Up] and [A] when touching a ceiling to "stick" to the ceiling. Continue to hold [A] to stay on the ceiling.
Just like the Mouser Suit, you can hold [Up] when jumping to perform a different kind of spin jump. This jump protects the player from landing on a harmful enemy or spikes. Landing on something that can't be killed will result in the player "bouncing" off it, much like the Super Mario World spin jump.
Clinging to the ceiling to avoid an enemy
Boomerang Suit: The Boomerang suit is derived from the Hammer Bros. suit. This suit has a few extra powers. For one, this suit is completely fireball proof. No longer do you need to "duck" to have this shield, you can run right through fireballs. Instead of throwing hammers, this suit has you throwing Boomerangs. Finally, this suit protects you from lava.
Throwing boomerangs and standing on lava
Star Suit (LUIGI ONLY): The Star suit looks similiar to the Raccoon suit, but with a purple palette instead. However, the powers it comes with go beyond a normal Raccoon. By standing still, you can build up your P-Meter simply by holding [B].
What makes this suit really shine is the Star mode. Holding [Down] and pressing [B] and continuously holding [B] will turn Luigi into a rotating Star. In this mode, you are completely invincible. Also, you can destroy bricks and Super Mario World style blocks by simplying moving on top of them. You can only be in this mode for a limited amount of time and you cannot jump. Also, in this mode, your timer counts down much faster, so it's with its drawbacks!
Going into Star mode and breaking a SMW style block
Star mode, about to hit a Buzzy Beetle
Ice Suit (MARIO ONLY): The Ice suit is another unique power, this one being only for Mario. With this, you will throw ice balls instead of fireballs. When an ice ball hits an enemy, it turns into a frozen coin. You can pick this frozen coin up and toss it at other enemies or against a wall to free the coin inside. The Ice suit also allows you to freeze coins in place, turning them into Frozen Coin blocks, which can be picked up and thrown.
Throwing an ice ball
Producing a frozen coin block
Smash it against a wall to free the coin
Normal ole coins...
Now Ice Mario has frozen the outside block of them!
Frozen Coins
There are two types of frozen coins:
These coins are frozen solid. They can only be freed with a fireball from the Fire suit. The coins even remain blue after melted.
These coins are frozen but not completely. They can be melted with a fireball or picked up and thrown against a wall or enemy to free the coin inside.
! Switches
! Switches are similiar to the P-switch in SMB3. However, these have an added effect. They will make some blocks hollow and others solid. Yellow dashed blocks become solid, where as blow ! blocks become hollow.
INTO
INTO
The ! switch also turns enemies into Red coins in most stages, but some stages it won't. Red coins are worth 5 normal coins, so catch as many of these as you can!
Shell kickng
With this adventure, you can kick a shell upwards to hit blocks high in the sky by holding [Up] when kicking it. However, you cannot catch a shell once it has been kicked, so beware of it coming back down! The speed the shell moves in any direction (except up) is relative to the speed you are moving. So the faster you move, the faster the shell moves when kicking it in the air.
Kicking a shell into the air
Inventory Items
Mushroom - Gives you Super Power.
Fire Flower - Gives you Fire Power.
Super Leaf - Gives you Raccoon Power.
Mouser Suit - Gives you Mouser Power.
Panda Suit - Gives you Panda Power.
Boomerang Suit - Gives you Boomerang Power
Level Clearance - Equip this to clear the next "normal" level you enter.
Power Bag (LUIGI ONLY) - This item gives you up to 5 uses. With this equipped, press [Select] to take Luigi's current power away and store it in your inventory box. This can be useful in a level with a hidden suit, you can use it to stock up the good things.
Starman Equip (LUIGI ONLY) - This item gives lets you use a Starman any time in a level by pressing [Select]. This can be useful for tough boss fights or hard parts of a level.
! Switch Equip (LUIGI ONLY) - This actives a ! switch anywhere in the level by pressing [Select]. Useful to get to places unreachable without a ! switch, or to ride an area of enemies. This item will over ride a level that doesn't allow enemies to be turned into coins, so becareful if you need a shell for the level later on!
Key - Use this to unlock locks on the map screen. These are given to you by defeating a Boom-boom from a Fortress. Re-entering a castle and beating a Boom-boom will not yield another key. If you replay a world and try to earn keys, you will be stripped of them when you beat the world and return to the World select menu, so don't try cheating!
Mega Star (MARIO ONLY) - This Starman gives Mario invincibility for an entire level.
Safety Wings (DUAL EFFECT) -Mario- This item is the same as the P-Wing in SMB3.
-Luigi- This works like the feather in Kid Icarus: if you fall into a pit, you be changed into Raccoon Luigi, thrown into the air and given flying time so that you may fly back to safety.
POW Block (LUIGI ONLY) - Equip this once for use 2 times. Equip it multiple times for up to 9 uses. Pressing [Select] with this will destroy all the enemies nearby, except for bosses.
Hearts (MARIO ONLY) - These give Mario protection from damage for 3 hearts. They work just like they do in Super Mario Bros. 2. Your World indicater will change into a Heart icon showing number of hits left when this is used.
Kuribo's Shoe (MARIO ONLY) - This gives Mario Kuribo's shoe for one stage only.
Stop watch (LUIGI ONLY) - This gives Luigi the Stop Watch. Press [Select] anytime in a level to freeze all enemies on the screen for a very short amount of time. You can equip this item multiple times for a greater effect. The Item amount indicator acts as a multiplier. You can equip this item up to 8 times for 8 times the effect.
Ice Flower (MARIO ONLY) - This gives Mario Ice powers.
Star Feater (LUIGI ONLY) - This gives Luigi Star powers.
Fire Storm (MARIO ONLY) - This makes fireballs rain from the sky for an entire level. However, if Mario has Ice Powers, this causes Ice balls to rain from the sky instead.
With all these items, you may think that you'll fill up your boxes pretty quick. But I've expanded the system to have 7 item boxes, giving you the ability to have 49 items at once, 21 more than before, so space shouldn't be an issue.
Mushroom Houses
Just like in Mario Adventure, you can collect more than 100 coins in Mario Adventure 2. Your limit is now only 999, but with these, you can actually BUY items, not just play a game to earn a random one. There are three shop types: common, Mario only and Luigi only. Common shops sell basic power ups (suits). Mario only shops sell items that only Mario can use. Luigi only shops sell items only Luigi can use. You will not find a Mario only shop in one of Luigi's worlds and vice versa.
Inside a Shop, you have 6 chests. The first item listed will be in the first chest, the second item listed in the 2nd chest (going right), and so on. If you do not have enough coins for the item listed, pressing B in front of that chest does nothing. If you don't have enough coins for any chests, you can exit the shop through either of the side doors.
Luigi in the Common Shop
Luigi in his exclusive shop
Mario in his exclusive shop
Goal Cards & Bonus Games
Goal cards are back in this Mario Adventure, however, they will not give you extra lives for collecting three. Instead, you will collect two "junk" cards, the third card will be of use. After completing a third stage, the third card you get will determine what bonus game you will play. Mushroom takes you to the icey coin catching stage, Flower will take you to massive coin collecting stage and Star will take you to pipe guessing game. There's also a 4th goal card type: the Leaf card. This type has been undetermined as to what game it takes you to for now, so for the time being, it takes you to the Mushroom game.
Grabbing a 3rd goal card, ready for the bonus game
This is the Mushoom game. Catch the falling coins. The more coins you collect, the better your prize. After 30 seconds are up, or if you fall into the gap, the game ends and your prize falls below. Some prizes differ for Mario and Luigi.
This game comes to an end, too bad
This is the Flower game. The Firestorm power is automatically induced here and fireballs rain down to melt the frozen coins. Collect as many as you can in 60 seconds.
This is the Star game. There are 6 sideways pipes, you must figure out which one lets you go into it before time runs out. The faster you find it, the more 1-Ups will you find on the other side.
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