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05-18-24 03:23 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Why is Virtual Boy Wario Land so picky?
  
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Raccoon Sam
Posts: 775/1040
Originally posted by juanplb
I think u already know about it, but the guys at this site: www.vr32.de , should be useful in Vitual Boy coding



U r'nt allowed 2 talk lik dat
juanplb
Posts: 1/1
I think u already know about it, but the guys at this site: www.vr32.de , should be useful in Vitual Boy coding
Dragon hellfire
Posts: 40/162
I think the VB assembly is V810, correct me if am wrong.

I can't help with the ROM though. Sorry.
Raccoon Sam
Posts: 773/1040
Could be.
Is there a header or something in VB games?
MathOnNapkins
Posts: 781/1106
Perhaps the system requires that some sort of checksum of the game image is correct in order to run?
Raccoon Sam
Posts: 771/1040
I've tried to change several ROM addresses, but even a Single change will make the ROM go kaboom.
Is there a some kind of a protection doohickie in it?
And on a side note, what's the name of the Virtual Boy Assembly (If any)?
Acmlm's Board - I3 Archive - ROM Hacking - Why is Virtual Boy Wario Land so picky?


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