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07-01-24 06:43 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Is it possible to get more Layer 1 paths than in the Layer 1 Tile Selector?
  
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pikaguy900
Posts: 47/748
Oh. I forgot that the certain Layer 1 tile I'd overwrite could be used on Layer 2 without looking wrong. Thank you for reminding me. Although, this would be a good idea one day...
Sukasa
Posts: 1535/2068
I meant can you repicate the GFX on layer 2, and the gameplay settng on layer one?
pikaguy900
Posts: 46/748
In LM, you know how there are paths in the layer 1 tile selector (seen by clicking on "View Layer 1 Mario Paths"). One of them allows Mario to "climb" striaght up. I want to copy this Mario Path to another location so I can put 8x8 tiles on it so I don't make the other "Climb" Mario Path look wrong. Because it is a Mario Path, it can't be replicated on Layer 2.
Sukasa
Posts: 1532/2068
Likely it is... but what Layer one tile is already there, and is it possible for you to replicate it on layer two?
Raccoon Sam
Posts: 747/1040
I'm quite certain that it is possible.
However, this would require some Assembly hacking or such.
That's all I know as for now.
pikaguy900
Posts: 45/748
Is it possible to add more path tiles to the Layer 1 Tile Selector? I want an extra "climb" path tile so I can put it on Layer 1 without getting rid of the current Layer 1 tile already there (In other words, have it have the same 8x8 tiles as the Layer 1 tile that's already there.), but there's only 1 layer 1 "climb" path tile that doesn't curve to the left. Is it possible to add more, like in a very unused space at the end?
Acmlm's Board - I3 Archive - SMW Hacking - Is it possible to get more Layer 1 paths than in the Layer 1 Tile Selector?


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