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0 users currently in SMW Hacking. |
User | Post |
pikaguy900 Posts: 47/748 |
Oh. I forgot that the certain Layer 1 tile I'd overwrite could be used on Layer 2 without looking wrong. Thank you for reminding me. Although, this would be a good idea one day... |
Sukasa Posts: 1535/2068 |
I meant can you repicate the GFX on layer 2, and the gameplay settng on layer one? |
pikaguy900 Posts: 46/748 |
In LM, you know how there are paths in the layer 1 tile selector (seen by clicking on "View Layer 1 Mario Paths"). One of them allows Mario to "climb" striaght up. I want to copy this Mario Path to another location so I can put 8x8 tiles on it so I don't make the other "Climb" Mario Path look wrong. Because it is a Mario Path, it can't be replicated on Layer 2. |
Sukasa Posts: 1532/2068 |
Likely it is... but what Layer one tile is already there, and is it possible for you to replicate it on layer two? |
Raccoon Sam Posts: 747/1040 |
I'm quite certain that it is possible.
However, this would require some Assembly hacking or such. That's all I know as for now. |
pikaguy900 Posts: 45/748 |
Is it possible to add more path tiles to the Layer 1 Tile Selector? I want an extra "climb" path tile so I can put it on Layer 1 without getting rid of the current Layer 1 tile already there (In other words, have it have the same 8x8 tiles as the Layer 1 tile that's already there.), but there's only 1 layer 1 "climb" path tile that doesn't curve to the left. Is it possible to add more, like in a very unused space at the end? |