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05-22-24 07:35 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Homebrew SNES cart + altered ROM
  
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paulguy
Posts: 34/71
wow i thought i heard somewhere the SNES wouldn't boot if the checksum was bad.. oh well you learn something new every day.
Beauford
Posts: 2/24
Awesome. Thanks for that.
HyperHacker
Posts: 2798/5072
Yep, it should work. I know some systems (N64) do CRC checks, but SNES isn't one of them.
Beauford
Posts: 1/24
I know it's probably obvious, but:

If you take a ROM (say, Secret of Mana or Evermore) and apply a patch to it like FuSoYa's VWF or 2-player hack, that works with SNES emulators--and program an eeprom with said rom image and basically build a compatible cart around it (like at this site), then would actual SNES hardware accept the changes?

I'm particularly interested to know whether you would be able to make a SoE cart with 2-player mode and have it play right on the console. I know from that site that translation patches work, but physical gameplay changes like 2-player?
Acmlm's Board - I3 Archive - ROM Hacking - Homebrew SNES cart + altered ROM


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