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05-18-24 06:02 AM
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Acmlm's Board - I3 Archive - ROM Hacking - Metroid Genocide DOWNLOAD HERE
  
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KP9001
Posts: 50/180
Although this thread deserves a bump, it is just against the rules. But judging from your scheme, looks like it's already been taken care of.

Dude Man, I hope you find something or someone that can help you with adding SRAM to the hack. Genocide on a cart... pwnage.
BOBTHEVILA
Posts: 117/119
Bump

































mapping





Hehe!
Dude Man
Posts: 86/96
Thanks for the document. I wasn't able to extract any password info from it. I can't imagine it being too hard to change where the password system thinks items are. Perhaps I can use trial and error.

Any suggestions?
BOBTHEVILA
Posts: 103/119
This could help with the aim dwn and duck idea couldn't it.

I with a sence of humour, since it was a copy I mashed on the # keys near that location. When I started the game I had the ice beam, and I had the inf. energy code where the energy went up and down at 30 and 40. That's kinda funny that mashing on a key board did good LOL.



Then again some GFX are probably screwed now in areas(IDK as I didn't play it that way for long). So I don't think thats a thing i'll do anymore.
Dragonsbrethren
Posts: 437/442
The disassembly?
Dude Man
Posts: 85/96
I'm here to take my topic back.

*takes topic back

alright now. I've verified the line glitch along with a graphics screw up in Ridleys lair (I swear I thought I fixed this!)
Both will be fixed come the next version.

However... if you want to fix the small graphics screw up open your rom in a hex editor and go to 16B1B.

Change "25 25 24 24" to "24 24 24 24" and problem solved.

Oh! does anybody remember that document made by SnowBro that literally showed Metroid inside and out. I'm trying to find some information on Passwords.
BOBTHEVILA
Posts: 100/119
When you die does it go away, cuase if it is it I don't know how but it might help in finding where it would be at.
KP9001
Posts: 34/180
Yeah, I'm sure he'll be pissed that he put years of work into a hack that he's released in this thread, only to have you guys trail off and start talking about lazy Zophar assholes.

Anyways, I've encountered the line glitch, and I have no clue how the hell it happened. I bet one of you ASM guys out there could find out what's gone awry here, but you either have a life or have a secret double life as a Zophar Staff Member.
Dragonsbrethren
Posts: 436/442
Zophar isn't dead, he has nothing to do with the site anymore. The staff is just lazy and admits it on the forums all the time. They're supposed to be collecting a new staff that will actually do something (Like I haven't heard that before) but I doubt the site will be making a comeback anytime soon.

Now, let's give Dude Man his topic back, shall we?
BOBTHEVILA
Posts: 93/119
I got an ODD message when uploading to zophar, LIKE REIGHT AWAY it sends me a note, and it says like ok I givin up, or something like that, I didn't think it was from the actual outbox mailing thing as when you get an error sending it shows the error and some other stuff. probly an auto message, maybe zoph is dead?
Leno_jr
Posts: 87/96
Originally posted by BOBTHEVILA
I'd like to send my wolvie hacks to that site and zophare too.

The day Zophar's Domain updates (other than when Gavin does it) is a cold day in hell.
Dragonsbrethren
Posts: 435/442
http://www.romhacking.net/hacks/147/

I had to fix my name, you spelled it wrong
Dude Man
Posts: 84/96
I have encounted this line problem. It must of been caused during KP and I's rush to finish this. I'll get to work on it.
BOBTHEVILA
Posts: 86/119
I'd like to send my wolvie hacks to that site and zophare too.
Dragonsbrethren
Posts: 434/442
Originally posted by BOBTHEVILA
Hmm there is a small prob, it's like one other met hack where she has green lines on her. For some reason it fixed it self when you die and restart without reseting the emulator. I sudgest if this occurs on your guy's as well you should save a save state for after she dies at the beginning, then load it everytime you start it up. Might be just mine.


I'm having the same problem, not other Metroid hacks I have experience it though.

The hack is great, I've been playing it on PocketNES, not getting anywhere though, I forgot how much I sucked at the original Metroid

Dude Man, would you mind submitting the hack to RHDN?
BOBTHEVILA
Posts: 79/119
Just wondering, don't need it, just wanted to see if the map thing is universal. The snes wall jump, will most likely work(der), It'll be neet. IMO someone NEEDS to ASM samus aiming down, and maybe even ducking like GB and snes. It's possible and would help with hacks using the Snes on nes samus, and trying to make it like the GB or snes one. Diagonal not needed yet realy, and would be alittle harder.

After this, someone needs to take the map, my idea of aiming down(maybe ducking later) which would both need extra spacing for new sprites for this, and the wall jump. Put it together and make one mean Super Metriod esq metriod game. That would be cool.
Dude Man
Posts: 83/96
actually this hack was planned to use the map ips hack. However due to massive lagging issues and being completly useless is most cases it was removed.
KP9001
Posts: 33/180
Let me tell you right now, the automap patch won't help worth shit for this hack at all. It is designed in a way that if you use it, you will be confused off your ass. Not sure if Dude Man did this on purpose or not...

But, you, being Bob Vila, should know your way around a place.
BOBTHEVILA
Posts: 75/119
This game is realy good, would the map ips work? I dought it would. New layout.
Omega45889
Posts: 81/92
Great stuff man, i love it.

As for funguy, i propose that he just sucks and needs to go get some skill rather than insult other peoples hard work. Use a code you talentless loser.
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Acmlm's Board - I3 Archive - ROM Hacking - Metroid Genocide DOWNLOAD HERE


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