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0 users currently in SMW Hacking. |
User | Post |
Alastor Posts: 6605/8204 |
It doesn't count as helping if the advice doesn't actually help, though |
Omega Posts: 208/361 |
Originally posted by Alastor the Stylish It was just a suggestion......... |
Alastor Posts: 6597/8204 |
It's like forgetting, except you're wearing an afro! |
Sukasa Posts: 1386/2068 |
It's a sprite.
under the 'normal sprites' category in the sprite addition dialog. dont' froget to be in sprite mode. |
Roboashura Posts: 2/2 |
Okay, thanks. Another question, how do I make the moving bar at the end of a level? |
Alastor Posts: 6595/8204 |
Shut up, Doritokiller, Omega
Just do what peter said, except it doesn't have to be yellow. |
Doritokiller Posts: 263/369 |
You can always make a custom palette for the level and change the pipe's palette, although it may have some future effects on that induvidual level... |
Kingpin Posts: 487/709 |
Um, doesnt that just change the palette used while viewing the Map16 page? That doesnt actually change anything in game. |
Omega Posts: 204/361 |
Wow nice layout, peter. Anyways, Robo, you also try pushing page up while on the Map 16 page. The pipes should change colors. |
Pac Posts: 574/804 |
Copy the yellow pipe tiles to blank Map16 tiles and insert them then. |
Blue Falkon Posts: 351/351 |
As far as I know you can't, it's all default with the screens. But I'm not an expert and don't do very in-depth editing. |
Roboashura Posts: 1/2 |
How do I get the pipes in Lunar Magic to be any specific color? I paste it in one area, it's yellow, I paste it in another, it's blue. How do I fix this? |