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05-19-24 07:03 PM
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Acmlm's Board - I3 Archive - ROM Hacking - FatCamp V0.4 official release!
  
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Googie
Posts: 220/391
I tried out the editor Mega-Dog, but when I use the American and the Japanese rom this is what I get as a message. Both rom sizes are 193kb, do I have the wrong roms?
Mega-Dog
Posts: 45/72
Originally posted by The Kins
Very nice, I look forward to a version with sprite support!


It does have sprite support reading from the rom, but right now you have to use an external editor for that.
The Kins
Posts: 286/352
Very nice, I look forward to a version with sprite support!
Mega-Dog
Posts: 43/72
Something I forgot to mention is that the editor does support the Japanese rom by request...
Deleted User
Posts: 37/-7750
Looks pretty cool.
Raccoon Sam
Posts: 598/1040
Looks very awesome!
I've always loved that game, also.
Mega-Dog
Posts: 42/72
Well it is actually a 11+ week old release. I am getting tired of trying to update this one right now so I decided to release V.04 which edits every stage, palette, tile and so on. Right now there is no Enemy/Item editor support but if you are making a hack let me know I can tell you where all the data is. Here is where you can find it.

http://www.DogSoft.net/index.php?page=programs&id=fatcamp
Acmlm's Board - I3 Archive - ROM Hacking - FatCamp V0.4 official release!


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