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0 users currently in SMW Hacking. |
User | Post |
Luigi-San Posts: 645/1713 |
Originally posted by cory21391 1D, I think... |
cory21391 Posts: 134/208 |
So.....about that GFX file #........
"2. This got me thinking, and I remembered in some hack I played that the border was different. What GFX file has the border's GFX in it? " |
Takfloyd Posts: 5/7 |
It seems to me that someone here is playing on a crappy emulator, or doesn't know about filtering. So I'll explain it: Get a new emulator, set the filtering to 2xSuperSai(Kreed), and the game will look not only as good as that pic, but even better. Better still than on a real SNES! Usually only works well in fullscreen. |
cory21391 Posts: 120/208 |
Okay, so I fixed the palette problem. 'With the rest of layer 3 graphics'...... Can you please tell me the GFX file #?
About the shipwreck...... Yeah, I know, it's not the right colors exactly, but hey, it's about the best I could get it without destroying half the other colors in my OW. Like I said, I suck ass at OWpalette editing. Well, it could be a lot worse. I'm going to try to make it better, but I seriously believe my futile attempts would just be a waste of time; although I seem to have a lot of it at the present, so like I said, I'll try to fix it up. Now, about that GFX file #.......... |
Sukasa Posts: 909/2068 |
He's using the... Super eagle(?) filter in ZSNES. Alastor, I agree, that does look like a dead dolphin, with it's belly up |
Deleted User Posts: 88/-7750 |
ino this is off topic...but in ur pic wat is up with the way the pixels look...is there somthing im missing but it looks as if u used Flash MX or something....explanation or something... |
Alastor Posts: 5849/8204 |
It looks more like a dead dolphin covered in paint than a ship. |
HyperHacker Posts: 2301/5072 |
BTW, your shipwreck is off colour too. |
Smallhacker Posts: 588/832 |
1: Taken from SMWC's ROM map:
20808 - Attributes of group behind Mario 2: Together with the rest of the Layer 3 graphics |
cory21391 Posts: 116/208 |
Okay, so I hate OW palette editing, and I finally fixed my OW palettes to be as close to right as I can get them without majorly messing the colors up. I noticed a problem however, the shaded part of the border turned orange. Damn, that sucks!, I thought, but then I said, meh, no big deal, I'll just change the rest of the border's colors (On palettes 1 and 2) to match it and it'll be OK. My problem is in the picture below (The non-orange box around mario.)
2 questions: 1. Where's the color (palette #) to fix this? 2. This got me thinking, and I remembered in some hack I played that the border was different. What GFX file has the border's GFX in it? PICTURE: http://i6.tinypic.com/14x1etz.png |