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0 users currently in SMW Hacking. |
User | Post |
Mozeki Posts: 83/160 |
Even though I probably never will get the hang of HEX and ASM this is still great to see these sprites in action. |
blackhole89 Posts: 169/427 |
Holy... this makes me want pick up SMW hacking again. Awesome, anyway. |
Billiards Koopa Posts: 58/174 |
Originally posted by Sukasa +Originally posted by ghettoyouth Out of curiosity, can you make a Missle Bill? (homing Bullet Bills from SMB3 [2nd greatest game]) |
mikeyk Posts: 8/89 |
i come with another release. this time its source code for a hammer brother. this is similar to the one that you've seen in my demo and a few others people's hacks. working with asm code rather than hex editing everything has allowed me to pay better attention to detail. this sprite should better interact with walls than the one that i've previously put out there, and should be infinitely easier to get into a hack.
hammer bro asm |
Pac Posts: 411/804 |
Originally posted by Sukasa +Originally posted by ghettoyouth Thirded. It's great of you, DMiner, to share your work with us like this. I'll look into this in a few days when I have the time. |
Sukasa Posts: 866/2068 |
Originally posted by ghettoyouth Seconded. I'll have to lok at your code. I did a bit of digging aorund the bullet Bill generator's code myself, although I don't know if anyone noticed when I gave a link for it in an older thread.. anyways, I might just have to look for any correlations, and a way to perfect a new generator, perhaps! |
Cruel Justice Posts: 1219/1637 |
Wow, all that for a parabeetle!?
I'll be looking into this when I have the time. This is tremendous! I don't know how you guys manage to replicate such things. |
Smallhacker Posts: 560/832 |
I really have to get into sprite hacking too soon.
*Opens up your sprite disassembly page and studies subroutines* |
ghettoyouth Posts: 286/332 |
I love you |
mikeyk Posts: 7/89 |
I've been working more with sprites and getting to know them even better. In the process I've improved the para beetle that i created in the past. I'm sharing the source here for others to use or learn from. It can be compiled and inserted into smw quite easily.
para beetle source |