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09-28-24 04:19 AM
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Acmlm's Board - I3 Archive - SMW Hacking - A Few Questions
  
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HyperHacker
Posts: 2153/5072
I just put a convenient exit in the first level, or change the level tile destination. I was working on a custom block that'd let you choose a level and warp to it, but I never got it to do much.
Bio Messiah
Posts: 5/5
Just tried it, dosn't work, good thought tho.
wtfweb
Posts: 32/124
couldn't you just move the mario sprite to the level you want to test in the overworld editor?
Bio Messiah
Posts: 2/5
Thank you very much, that helped A LOT. I can't believe I didn't see the Menu Editor before .

EDIT: Is there a standalone app or a ROM that can unlock all the levels somehow?
Cirvania
Posts: 280/1181
1. No, as far as I know, LM does not support jumping to a certain level when you set it up to play in an emulator. What I do is just set the closest level tile to the level I want to test, and set it back to the correct level number afterwards.

2. Overworld Editor> File> Title Screen.
Bio Messiah
Posts: 1/5
I would like to know if it is possible to play the level you are currently working on, for example If I was modding Castle #1, I don't want to have to beat all the other levels just to see if the mod worked. I want to go straight to that level somehow.

I would also like to know how to change the title text when the ROM starts up, it currently says "Super Mario World" in bright alternating colors.

If these questions were answered before, forgive me for not looking. Any help is greatly appreciated.
Acmlm's Board - I3 Archive - SMW Hacking - A Few Questions


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