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09-23-24 12:38 AM
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Acmlm's Board - I3 Archive - SMW Hacking - tile placement advice in yy-chr
  
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Pac
Posts: 404/804
...Or you could easily just tell by looking at the old GFX files.
Disruptive Idiot
Posts: 25/56
Any way you want, what you have to do is make sure the Map16 tiles use the correct 8x8 tiles.
MadMikeXP 3
Posts: 56/81
I have a question, where exactly do you place your ground tiles with edges, plants and bushes in YY-CHr ? the reason why I'm asking this because my ground tiles just over lap itself along with taking the edges and placing it in the wrong places also the bushes plants or FG tiles will repeat itself look like a jigsaw puzzle, or overwrite a sprite by accident. can anybody help me out with this simple task ?

here is a screen shot of my tiles in yy-chr 0.98
Acmlm's Board - I3 Archive - SMW Hacking - tile placement advice in yy-chr


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