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05-15-24 04:43 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Looking for beta testers
  
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The Onyx Dragoon
Posts: 122/159
Then why are you admitting it?

No screenshots yet? *tsk*
Dario
Posts: 1/57
I would gladly be your tester! Please! Check my profile for my email!

I know what you're all thinking... I'm a noob
DahrkDaiz
Posts: 233/403
Originally posted by Giga_Bowser_009
Sorry, I was busy with Desert Land's levels. But if you want to know, it is Super Mario Bros. 3, but I'll post some screenshots as soon as I figure how to get the Hammer Bros levels 1 & 2 to look right. It keeps glitching everytime I put more enemies than it originally has. I need help getting those two levels fixed...


You cannot add more enemies to ANY level than what the level originally had. You cannot add more objects than what the level originally had (i.e. the sum of the 3 byte and 4byte objects has to equal or be less than the original sum) By adding enemies to a level, it must find space somehow, so guess how it does it? It spills over into another level's enemy space, so that other level won't work. So stop trying to add enemies, it'll never work unless you make every single level from scratch and keep track of level pointers yourself.
James Mcguire
Posts: 8/46
Originally posted by tahu363
in case anybody wants the super mario ips patch file, i have attached it. what it does, is put large medium, and small goombas in the courtyard, a flying and metal hat box near the cannon, and a big goomba and 5 yoshis on the roof with a warp pipe that leads back to the courtyard. to use this you will need bswap or Byte Swapper to rearrange the ordering of your rom to ABCD and then use lunar ips to patch this file to the original rom.




If you are going to distribute ips patches that ARE NOT YOURS then at the very least put the name of the person who created it. In this case VL_Tone (also known as v_twin on other forums/boards) is the person who owns that IPS, so in future put the person's name/names.
Thats all I gotta say.
Giga_Bowser_009
Posts: 23/57
Sorry, I was busy with Desert Land's levels. But if you want to know, it is Super Mario Bros. 3, but I'll post some screenshots as soon as I figure how to get the Hammer Bros levels 1 & 2 to look right. It keeps glitching everytime I put more enemies than it originally has. I need help getting those two levels fixed...
jensthecomposer
Posts: 8/154
OKay....Giga created a thread, and never showed his face here again. What game are you hacking, Giga? I would love to be a beta tester if it's from a game I like.
tahu363
Posts: 3/51
I'm sorry. i wont post anymore
Metal Knuckles
Posts: 322/412
Originally posted by tahu363
in case anybody wants the super mario ips patch file, i have attached it. what it does, is put large medium, and small goombas in the courtyard, a flying and metal hat box near the cannon, and a big goomba and 5 yoshis on the roof with a warp pipe that leads back to the courtyard. to use this you will need bswap or Byte Swapper to rearrange the ordering of your rom to ABCD and then use lunar ips to patch this file to the original rom.

i know this was off subject, but i am just trying to show one of the few mario 64 ips patches that actually works.

This is Giga's thread, not yours. Argh, I think my IQ just dropped a fw poyntz bcuz f u...

*trying so hard not to act like a mod*
tahu363
Posts: 2/51
Sorry guys, did not mean to abbreviate and all that stuff, i just had to go somewhere fast. so anyway, since its not allowed to transfer roms here, we are still allowed to give out emails so we can personally transfer roms/ips/hack files. So to answer Giga bowser, i am interested in testing your beta hack, whatever it may be. My email is tahu363@aol.com

in case anybody wants the super mario ips patch file, i have attached it. what it does, is put large medium, and small goombas in the courtyard, a flying and metal hat box near the cannon, and a big goomba and 5 yoshis on the roof with a warp pipe that leads back to the courtyard. to use this you will need bswap or Byte Swapper to rearrange the ordering of your rom to ABCD and then use lunar ips to patch this file to the original rom.

i know this was off subject, but i am just trying to show one of the few mario 64 ips patches that actually works. anyway, giga, could you please tell what your beta hack does and what game its for?? ps include screenies!
Deleted User
Posts: 1273/-7750
Apo is right, you know. Cut the AOL speak, man.
Apophis
Posts: 532/734
Originally posted by tahu363
yeah, i know wat ur all thinkin, i am a n00b


Actually, I was thinking you're a retard who can't fucking spell.
tahu363
Posts: 1/51
Hey dude, Ill b glad to be a beta tester 4 a hack u made! but since we cant exchange roms here, ill give u my email address so u kan send it 2 me. it is tahu363@aol.com
b sure to tell me what its a hack of ond how 2 use it.

ps, an1 hav any good ips patches 4 mario 64??
i have one ill attach tomorrow if anyone wantz it??
oh yeah, post a skreenshot 4 everyone to see!






yeah, i know wat ur all thinkin, i am a n00b
drjayphd
Posts: 582/1170
Based off of his other threads here, I think it's SMB3. Just a guess.
Kattwah
Posts: 1983/3349
3 things...

1. You didnt even tell us what game you were hacking
2. Where are the screenshots
3. PLEASE DONT DISTRIBUTE ROMS (Not that you have, Im just warning you fur future knowledge)
NightKev
Posts: 141/207
Sure. As long as it's SMW, SMB3 or Super Metroid.
Or maybe a different game, as long as I have the rom for it.
Giga_Bowser_009
Posts: 22/57
I need some beta testers to try out my hack, to see what they think about the levels in my hack. So anybody want to be my beta testers? I would gladly appreciate it.
Acmlm's Board - I3 Archive - ROM Hacking - Looking for beta testers


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