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05-18-24 11:57 PM
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Acmlm's Board - I3 Archive - ROM Hacking - Font hacking, the basics
  
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ChaoJeff482
Posts: 15/16
Originally posted by Pac-Man
In all of my SMW hacks I use the SMB3 font, just to make it look different. But recently, in my current hack, I changed all the font back to SMW style, because it just looks plain better.

Different != Better


Well at least I keep a backup record of fonts in a BMP file, that is pretty much what I do, just in case I need to change them back of coruse the only thing about it, seeing what fonts seem to look better in my openion, well there is alot of things, or specifically for example replace FF1's font on the NES and replace them to the Dragon Warrior Font, and of coruse it makes it some what odd, but good enough in some style.

Well I hope it is legal to say that.
Celice
Posts: 202/355
Pac
Posts: 280/804
In all of my SMW hacks I use the SMB3 font, just to make it look different. But recently, in my current hack, I changed all the font back to SMW style, because it just looks plain better.

Different != Better
d4s
Posts: 57/98
ive replaced fonts, drawn fonts and programmed text output systems with both fixed and variable width fonts from scratch on the snes so the answer would be yes.
Dan
Posts: 146/219
Originally posted by ChaoJeff482
Well a little tip, if you can, download a program called YY-CHR, that works alot better in terms of adding font data and stuff for hacking of coruse, besides I know that quite a few gams out there may not use all that much data,

But I can garntee that on the NES roms if there is free space that has no data what so ever in that area and I mean a full blank area, then that would be your best bet, besides I found at least 6 areas of the rom that had blank data on Gauntlet 2, meaning it is not used by the game, but that is the advice I can add for now.


You can't just stick fonts/graphics/whatever into any blank space in a NES ROM, and have it work automatically. You've got to take into account whether that bank is switched in, whether the ROM uses CHR-RAM, and other things.
ChaoJeff482
Posts: 14/16
Well a little tip, if you can, download a program called YY-CHR, that works alot better in terms of adding font data and stuff for hacking of coruse, besides I know that quite a few gams out there may not use all that much data,

But I can garntee that on the NES roms if there is free space that has no data what so ever in that area and I mean a full blank area, then that would be your best bet, besides I found at least 6 areas of the rom that had blank data on Gauntlet 2, meaning it is not used by the game, but that is the advice I can add for now.
MathOnNapkins
Posts: 447/1106
Um... well I didn't really change a font, but I did add some new characters for SM: Redesign. i.e. the numbers, dashes, etc. used in certain new bits of text. I had to make sure they conformed to the style of the old font though, that can sometimes be harder than making a whole new font.
Heian-794
Posts: 77/160
I've done lots of font hacking and have made several new fonts for games.

Specifically, I made two new 16x16 fonts for Baseball Stars, slightly edited the 8x16 and 8x8 fonts in that game, made a new 8x16 font for F-Zero that looks like the one used to display speed in the original game, and then also fiddled with the two-digit font in Bases Loaded.

Also had a stab at making an 8x8 font taht looks like handwriting (for Baseball Stars 2) but it looks pretty awful.

I actually tried to make a blank ROM with noting but font graphic data but TLP kept crashing on me. Maybe I'll just post them as graphic files.
Dragonsbrethren
Posts: 385/442
Yes:

ChaoJeff482
Posts: 13/16
Ok Guys, I wanted to know on something, has anyone here been doing a thing called font hacking(meaning changing the font style in diffrent and multiple games), to eaither look good or to make it rather interesting enough to view, have you guys ever done that with many of the games you have hacked?
Acmlm's Board - I3 Archive - ROM Hacking - Font hacking, the basics


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