(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-20-24 05:37 PM
0 users currently in SMW Hacking.
Acmlm's Board - I3 Archive - SMW Hacking - Disappearing 1-ups/3-ups?
  
User name:
Password:
Reply:
 
Options: - -
Quik-Attach:
Preview for more options

Max size 1.00 MB, types: png, gif, jpg, txt, zip, rar, tar, gz, 7z, ace, mp3, ogg, mid, ips, bz2, lzh, psd

UserPost
srothroc
Posts: 14/56
Thank you kindly! I never thought about trying that... learn as you go, I suppose.
Pac
Posts: 271/804
Originally posted by Alastor the Stylish
... Was there a point to that post?

Why yes. To show off his awesome spelling abilities.

Anyway I just tested it. And... I was right. If you insert the 3-up moon from the Direct Map 16 Access, it will reappear after and exiting and reentering the level.

1-up mushrooms and all other sprites will always appear.
Alastor
Posts: 5098/8204
... And you were wrong.

... Was there a point to that post?
Deleted User
Posts: 17/-7750
i thougt 3-up moon keep reapearing.
Pac
Posts: 270/804
I could have sworn that the 3-up Moons reappear when you insert them as Direct Map 16 tiles, but I'm probably wrong. Try it, at least.
srothroc
Posts: 13/56
I'd like them to reappear because they're at useful places in the game where the going gets tough, and also because it just doesn't seem like there's any reason for them to disappear.

More important is the problem I have where if one 3-up is collected, the rest disappear when the level is reloaded. That's just unfair -- for the rest of the 3-ups to disappear without having been collected.
BMF54123
Posts: 378/876
Uh...AFAIK, the game doesn't keep track of normal 1-ups, so they should reappear when you re-enter a level. However, the game obviously does keep track of 3-up moons and those 4 invisible 1-up "checkpoints" (there's only one flag per level, though, so collecting one will affect the rest). Probably wouldn't be too hard to change, but why would you want 3-ups to reappear?
srothroc
Posts: 12/56
This is probably something stupid on my part, but it's starting to puzzle me. How do I put 1-ups/3-ups in a level such that they can be collected multiple times? For example, a player goes into the level, sees a 1-up on a ledge, gets it, then dies -- when he comes back, that 1-up is no longer there, but I'd like it to be.

Additionally, sometimes I've noticed that if there are multiple 3-ups in a level, if a player collects one of them and dies, then none of the others are in the level either. Is this my fault somehow? Easy fix? C'est la vie?

Thanks for the help in advance.
Acmlm's Board - I3 Archive - SMW Hacking - Disappearing 1-ups/3-ups?


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.002 seconds; used 349.98 kB (max 392.36 kB)