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06-26-24 10:03 AM
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Acmlm's Board - I3 Archive - General Gaming - A complaint about the weaponry in the Kingdom Hearts games
  
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Pandabear
Posts: 26/41
Originally posted by Riku
...It's people like you that make Kingdom Hearts fans looked down upon. I saw almost nothing wrong with the design, nor effect of Sora's Keyblades'.

Riku's two weapons', Dark Keyblade, and Soul Eater, were pretty awesome alone.



Agreed, I think there werent any flaws in the designs or the variety... but I mean, there could have been more? That would have been pretty cool
Metal Knuckles
Posts: 310/412
I had to call for Mickey for help against Cerberus in that mode. T_T

*looks for pity*
Skreename
Posts: 426/1427
That is, in a word, awesome. Best post I've ever seen... Don't know what I was looking at before.

3 posts. I'd think he would have paid more attention to his topic, but that's just me.

Proud's the highest difficulty, right? Definitely didn't play that one yet, but it seems like it could be fun.
Schweiz oder etwas
Posts: 1104/2046
Shhhh... I told you, I fixed it.
Kingpin
Posts: 231/709
This is what I heard him say: "Hey, I am awesome at Kingdom Hearts. I am better than everyone. I am better because Squeenix made the keyblades too powerful. That is why I am awesome"

If you can beat Proud without using Mickey and getting 100% everything and no deaths, then you are one of the better players out there, but dont go spouting off about how awesome you are.
Schweiz oder etwas
Posts: 1103/2046
HAY GUYZ I FIXED IT

I liked Steel Chocobo, the original Ultima Weapon, and the Sleeping Lion, Oblivion, and Oathkeeper. Those were the ones I used most. Heck, before I got Ultima in the original, I was switching between Lionheart and Oathkeeper straight up until I got Oblivion.

My one complaint about the weapons in KHII would have to be that it was actually pretty easy to get the Ultima Weapon... But then again, compared to the other keyblades it's not that far and away in power. Not like the original ultima was.

It's also kinda icky looking.
Skreename
Posts: 378/1427
That's an awesome header. I mean, not only does it not have any distinguishing feature from the text in the post, but it also BLENDS IN WITH NOT ONLY THE FIRST SENTENCE, BUT ALSO THE FIRST WORD.

The weapons didn't seem bad from what little I played of the first one. Haven't played the second one (or the GBA one) yet, but... I can't see it being too different.
Riku
Posts: 935/1823
...It's people like you that make Kingdom Hearts fans looked down upon. I saw almost nothing wrong with the design, nor effect of Sora's Keyblades'.

Riku's two weapons', Dark Keyblade, and Soul Eater, were pretty awesome alone.
Sora
Posts: 2/3
In spite of my incredible ability to play Kingdom Hearts, which I must remind you is an action/RPG for the PS2 console, the skill of ability in which is quite common and difficult to claim to be the apex of, I found the array of keyblades available to the user to be lacking in diversity, ability, and design. I feel that the unbalancing power of some of the weapons makes the game rather easy to play, which may contribute to my excessive skill at it. Could someone provide me with feedback on this topic?
Acmlm's Board - I3 Archive - General Gaming - A complaint about the weaponry in the Kingdom Hearts games


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